E4M1: Play School (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)
Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.
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E4M1: Play School is the first map in episode The Search for Stephanie of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses his music track "Arch-Vile Cathedral band" (ZDoom-only) or "Skull of the Revenant". In the 10th anniversary edition this level was replaced with E4M1: Unity (2002 A Doom Odyssey).

Walkthrough[edit]

Map of Play School (original)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. East of the red key, open the door and press on the wall to the north to trigger a lift with a green armor. Take it up and follow the armor bonuses to a teleporter which will take you to a soul sphere. (sector 70)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:37.20 Memfis 2011-06-30 a4d1p037.zip Cross-listed from Pacifist
NM speed
UV max 1:22.57 Kyle McAwesome 2022-04-24 a4d1m122.zip
NM 100S 0:55.03 DidierTranber 2011-07-03 a4d1s055.zip
UV -fast 1:39.11 vdgg 2010-09-03 a4d1f139.zip
UV -respawn 2:06.57 DidierTranber 2011-07-09 a4d1r206.zip
UV Tyson 3:23.69 vdgg 2018-05-01 a4d1t323.zip
UV pacifist 0:37.20 Memfis 2011-06-30 a4d1p037.zip
NoMo 0:18.97 Kyle McAwesome 2013-06-24 a4d1o018.zip

The data was last verified in its entirety on May 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 4)
  2. facing south-west. (thing 6)
  3. facing north-west. (thing 7)
  4. facing north-west. (thing 8)
  5. facing north. (thing 9)
  6. facing east. (thing 11)
  7. facing west. (thing 12)
  8. facing north-east. (thing 13)

Statistics[edit]

Map data[edit]

Original ed.:

Things 120
Vertices 563*
Linedefs 580
Sidedefs 867
Sectors 79
* The vertex count without the effect of node building is 456.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • This map is actually a variant of E1M8 of 2001 A Deathmatch Odyssey, modified so that it supports single-player mode. The original map, E4M5: Indomitable Haunt, assigned to this slot was accordingly moved up to the E4M5 slot.

See also[edit]

Sources[edit]

External links[edit]