E4M1: The Unholy Aquaduct (Death Tormention 3)

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Death Tormention 3 maps

This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.
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E4M1: The Unholy Aquaduct is the first map of Death Tormention 3. It was designed by Kristian Aro and uses the music track " ".

Walkthrough[edit]

Map of The Unholy Aquaduct
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After collecting the yellow key, two closets open up in the center of the map with cacodemons inside them. Go to the one at the northeast end and press on the wall in the corner to reveal a chainsaw and shotgun shells. (sector 85)
  2. Once you open up the blue bars in the water, go through as if you are going to the blue key room, but take a look at the torches. Notice that the blue torches you see have walls with skulls behind them. One of these walls is bloodier than the rest. Use the torch at this wall, then return to where the switch that opened up the blue key room was. This switch will have lowered, and you can collect boxes of rockets and a rocket launcher behind it. (sector 101)
  3. By flipping the switch near the blue key, you also open up a closet behind you, also containing a cacodemon. There are two satyr switches in this closet. Press on the southern one to reveal a teleporter where the northern one was. The teleporter takes you to an outside area with shotgun shells and a megaarmor. (sector 232)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 343
Vertices 2718*
Linedefs 2613
Sidedefs 3882
Sectors 271
* The vertex count without the effect of node building is 2151.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]