E4M2: Ice Melt (REKKR)

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REKKR maps
Episode 1: Homecoming

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2: Downfall

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3: Otherworld

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4: Sunken Land

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E4M2. For other maps which occupy this slot, see Category:E4M2.
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E4M2: Ice Melt is the second map in the Bonus episode of REKKR. It was designed by Matthew Little (Revae) and uses the music track "Close Action" by Tom Jensen (HexenMapper).

Walkthrough[edit]

Map of Ice Melt
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

In the southwest section, there is a glacier where the red key is found. Instead of jumping down to it, go to the southeasternmost part and look to the north. You will see darker ice in the ice wall: hit it to open it, revealing the secret exit.

Secrets[edit]

  1. At the northwest end, get to the steelshot, then face west and shoot the eye. This opens a wall to the south with a shamans brew. (sector 188)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing west. (thing 162)
  2. facing north. (thing 163)
  3. facing east. (thing 164)
  4. facing south. (thing 165)
  5. facing east. (thing 166)
  6. facing west. (thing 167)
  7. facing north-east. (thing 168)
  8. facing south. (thing 169)
  9. facing west. (thing 170)
  10. facing west. (thing 171)
  11. facing north-west. (thing 172)

Statistics[edit]

Map data[edit]

Things 203
Vertices 1059*
Linedefs 1021
Sidedefs 1593
Sectors 198
* The vertex count without the effect of node building is 851.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]