E4M2: Meteorain (Return to Hadron)

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Return to Hadron maps
Ep.1: Return to Hadron

M1 M2 M3 M4 M5 M6 M7 M8 M9

Ep.2: New Clothes

M1 M2 M3 M4 M5 M6 M7 M8 M9

Ep.3: Swansong

M1 M2 M3 M4 M5 M6 M7 M8 M9

Ep.4: Colour Me Damned
This level occupies the map slot E4M2. For other maps which occupy this slot, see Category:E4M2.
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E4M2: Meteorain is the second map in episode Colour Me Damned of Return to Hadron (Ultimate edition). It was designed by Matt Powell (cannonball) and uses the music track "Xenotime" by Joshua O'Sullivan (Dragonfly).

Walkthrough[edit]

Map of Meteorain
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northeast switch, go behind the switch and look southwest. Shoot the button here to open an alcove near the switch that has a megaarmor (green armor on Ultra-Violence or higher). (sector 133)
  2. At the southwest teleporter, use a segment of the wall north of the teleporter, which lowers a window southeast of the teleporter. This leads to a plasma gun, energy cells, and armor bonuses. The secret exit is also here. (sector 186)
  3. To open the secret exit at Secret #2, take the southwest teleporter and immediately face south. Shoot the switch in the distance, then return to Secret #2. The secret exit is available and a medikit is in front of the exit switch. (sector 194)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on May 23, 2024.

Statistics[edit]

Map data[edit]

Things 164
Vertices 1497*
Linedefs 1423
Sidedefs 2485
Sectors 214
* The vertex count without the effect of node building is 1207.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]