E4M2: Night-Watch (Crusades)

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Crusades maps
This level occupies the map slot E4M2. For other maps which occupy this slot, see Category:E4M2.
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E4M2: Night-Watch is the second map of Crusades. It was designed by Richard Wiles and uses the music track "Sinister," composed by Robert Prince for Doom.


Map of Night-Watch
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. On the other side of the switch that lowers the bars surrounding the blue key is a switch which requires the red key. Press this switch, then head towards the ledge immediately before the exit door. From the southernmost point of this ledge, jump east to reach the flashing sector with a hanging victim texture wall. Press this wall – the floor lowers, allowing access to a room with eight shells and (on medium and hard skill) a stimpack. (sector 201)
  2. From #1 there is a nukage tunnel containing a baron and some bars which were opened by the switch, which leads to a room with a box of bullets, a stimpack (medium and hard skills only) and a teleport-like pad. Stepping onto this pad opens two doors, revealing a spectre, two medikits (all on hard skills only), and the secret exit. (sector 206)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 2:46.54 Jim Leonard (Xit Vono) 2001-10-11 cru2-246.zip
UV speed (secret exit) 3:01.06 Jim Leonard (Xit Vono) 2001-10-11 cru2-301.zip
NM speed (normal exit)
NM speed (secret exit)
UV max 6:52.71 Vladimir Monakhov (skepticist) 2009-06-14 cru2-652skepticist.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)
NoMo (normal exit) 1:03.83 trashgarbage 2023-09-30 cr2n10383.zip

The data was last verified in its entirety on October 5, 2023.


Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 245)
  2. facing south-west. (thing 247)
  3. facing north. (thing 442)
  4. facing north. (thing 443)


Map data[edit]

Things 457
Vertices 2063*
Linedefs 2103
Sidedefs 2921
Sectors 209
* The vertex count without the effect of node building is 1760.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]