E4M2: Parallels (No End In Sight)

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No End In Sight maps
1994 Ways To Die

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Depths of Doom

M1 M2 M3 M4 M5 M6 M7 M8 M9

Woe

M1 M2 M3 M4 M5 M6 M7 M8 M9

Blood Stained Earth

This level occupies the map slot E4M2. For other maps which occupy this slot, see Category:E4M2.
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E4M2: Parallels is the second map of episode Blood Stained Earth of No End In Sight. It was designed by Emil Brundage (NaturalTvventy).

Walkthrough[edit]

Map of Parallels
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Jump to the south from the starting point and enter the opening to the northwest. Use the lift in the corner and get rid of the imps on it before riding up. Up here is a rocket, a box of ammo, and an invulnerability. (sector 22)
  2. After opening up the big hall on the right section of the map, go as if you were heading for the teleporter, but turn right and use the wall which has ridges on the bottom instead of at the top. Ride the lift up and go around for a soul sphere. (sector 79)
  3. Just east of Secret #4 is a block containing a megaarmor. (sector 291)
  4. When the blue walkway in the eastern section of the map has been lowered, press on the skull switch that is at the east end of the walkway to raise it up. Run to the opposite end of the walkway as it is rising up and look to your left towards the rising and lowering block. Jump to this opening, and follow the rising and lowering blocks going northeast until you spot a different section of wall looking north. This is a fake wall you can walk through, allowing you to retrieve some health bonuses. (sector 318)
  5. At the northern end of the eastern section of the map in a lit hallway, go along the south part of the hall and press on the tan wall to reveal a secret room with rockets and a stimpack. (sector 414)
  6. If you managed to get Secret #1, you can get this secret in the same general area on the western section of the map. An armor and four stimpacks are the rewards for this similar secret. (sector 449)
  7. After obtaining a yellow key, go to the northern part of the western section of the map where there will be a yellow door and a red door. The secret is behind the red door, but the red key is in the secret sector and thus behind the red door. To reach it, open the yellow door and use the teleporter to teleport back to the eastern section of the map. In the same area that the red door was in the western section, there will be a yellow exit door which actually leads to the normal exit of the map. However, opening the yellow door here will also open up the red door in the western section as well. What you have to do is open the yellow door, then quickly run back through the teleporter you came from, then quickly into the open red door before it closes to collect the red key and the secret. (sector 658)
  8. On the left walkway above the big hall on the eastern section of the map is a red door and a barrel next to that door. Do not shoot this barrel under any circumstances or you will miss out on this secret and the secret exit as well. Once you have the red key, open this red door, then go to the same hallway on the western section of the map. If you have not shot the barrel earlier, this hall will stay open, so you can enter the teleporter here. The next area you come to holds the secret exit, so grab the radiation suit, press the switch in the lava, fight the spider mastermind (only appears on Hurt Me Plenty or higher), and go up to the switch at the end to exit the map. (sector 696)
  9. At the westernmost part of the western section of the map is a broken lava-filled area that resembled the circular blue key area from the right section of the map. Go to the northwest part of this area and then fall into the lava, then use the red brick wall as a lift to reveal two medikits and an invulnerability. (sector 1007)
  10. To reach this secret, you must first venture to the southern area of the western section of the map, which has three blocks with switches on them. Flip the switches here so that you create a staircase leading up to the path to the right. This part is blocked off by a cage here, but not on the parallel side of the map which is the eastern section. Venture into the eastern section after creating the staircase and go up the steps, then enter the northwest corner to find a lift leading to a teleporter. Take it to appear back to the parallel side, which is the secret. The lift leading up allows you to collect a soul sphere, two medikits, an armor, and a computer area map. (sector 1025)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 1276
Vertices 7638*
Linedefs 7945
Sidedefs 11171
Sectors 1031
* The vertex count without the effect of node building is 6454.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]