E4M2: Perfect Hatred (Doom: The Way We Remember It)
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| Doom: The Way We Remember It maps |
|---|
| Knee-Deep in the Dead |
| The Shores of Hell |
| Inferno |
Thy Flesh Consumed
|
This level occupies the map slot E4M2. For other maps which occupy this slot, see Category:E4M2.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E4M2: Perfect Hatred is the second map in episode Thy Flesh Consumed of Doom: The Way We Remember It. It was designed by Nuxius.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the exit door, then head back down the steps to the teleporter in the middle so you can telefrag the cyberdemon and get a BFG9000. (sector 55)
- Lower the wall at Secret #1 and quickly jump into the lava and go southwest to the secret exit switch. (sector 91)
- At the northwest teleporter, open the wall just west of the teleporter to find a berserk pack and an energy cell pack. If you take the teleporter, you can get a megaarmor and a box of rockets. (sector 99)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed (normal exit) | |||||
| UV speed (secret exit) | |||||
| NM speed (normal exit) | |||||
| NM speed (secret exit) | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist (normal exit) | |||||
| UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on June 19, 2022.
Statistics[edit]
Map data[edit]
| Things | 201 |
| Vertices | 561* |
| Linedefs | 644 |
| Sidedefs | 950 |
| Sectors | 119 |
* The vertex count without the effect of node building is 520.
Things[edit]
This level contains the following numbers of things per skill level:
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