E4M2: Perfect Hatred (Wonderful Doom)
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Wonderful Doom maps |
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Knee-Deep in the Dead |
The Shores of Hell |
Inferno |
Thy Flesh Consumed
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This level occupies the map slot E4M2. For other maps which occupy this slot, see Category:E4M2.
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E4M2: Perfect Hatred is the second map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northern caves, head all the way west and up the steps. As you go up, look for a wall with blood on it at the eastern side. Press it and use the lift to find a berserk pack and a shortcut back to the starting point. (sector 72)
- Press the misaligned wall next to the yellow key to find a box of rockets, a rocket launcher, and a megaarmor. (sector 33) At the end of the area, you will find a teleporter that will take you to a small, rocky area with another box of rockets.
- After picking up the energy cell pack in the southernmost room, head to the southwestern corner where the medikit and armor bonuses are. This will lower part of the walkway going west, into a small maze section. Here, enter the teleporter at the western part of it to find a soul sphere on a high platform. (sector 112)
- At Secret #3, turn around and press the switch, which will raise a bridge connecting the central platforms. Get on that bridge and take the teleporter to the south. This area has a radiation suit, a medikit, and three boxes of rockets. (sector 109) Approaching the northern part of this area will reveal a cyberdemon, but going into the nearby small corridor with lava and armor bonuses will cause a crusher to get rid of the cyberdemon. After it's dead, shoot the switch behind its carcass to unlock the secret exit.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | 6:02.91 | vdgg | 2011-11-15 | w4d2-602.zip | Plays back with wd_old.wad |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south. (thing 6)
- facing north. (thing 10)
- facing east. (thing 11)
- facing east. (thing 12)
- facing west. (thing 13)
- facing west. (thing 251)
Statistics[edit]
Map data[edit]
Things | 257 |
Vertices | 932* |
Linedefs | 955 |
Sidedefs | 1352 |
Sectors | 150 |
Things[edit]
This level contains the following numbers of things per skill level:
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