E4M2: Tourist Trap (REKKR)

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REKKR maps
Episode 1: Homecoming

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2: Downfall

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3: Otherworld

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4: Bonus

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E4M2. For other maps which occupy this slot, see Category:E4M2.
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E4M2: Tourist Trap is the second map in episode Sunken Land of REKKR. It was designed by Matthew Little (Revae) and uses the music track "". The par time defined in MAPINFO is 2:50.


Map of Tourist Trap
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. (sector 467)
  2. (sector 738)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.


Map of E4M2's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 741)
  2. facing south. (thing 742)
  3. facing north. (thing 743)
  4. facing north. (thing 744)
  5. facing south. (thing 745)
  6. facing east. (thing 746)
  7. facing south. (thing 747)
  8. facing west. (thing 748)
  9. facing north. (thing 749)
  10. facing west. (thing 753)


The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Axe 1
Steelshot launcher 1
Soul launcher 1
Runic staff 1
Holy relic 1
Ammunition 1-2 3 4-5
Steelshot 2
Sack of steelshot 1
Stack of runes 3
Mana sprite 7
Health & Armor 1-2 3 4-5
Health essence 7
Bottled health 3
Platemail armor 1
Items 1-2 3 4-5
Armor patch 29
Shamans brew 1
Wode 1
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 2


Map data[edit]

Things 761
Vertices 5579*
Linedefs 5650
Sidedefs 9155
Sectors 1168
* The vertex count without the effect of node building is 4570.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]