E4M3: Despair (Doom the Way id Did: The Lost Episodes)

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DtWiD: The Lost Episodes maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9


M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed
Base Instinct

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Final Gate

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E4M3. For other maps which occupy this slot, see Category:E4M3.

E4M3: Despair is the third map of episode Thy Flesh Consumed in Doom the Way id Did: The Lost Episodes. It was designed by Captain Toenail.


Map of Despair
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Head east into the room behind you, which contains a shotgun and a megaarmor (or armor on Hurt Me Plenty (HMP) skill level or higher), then go through the east door to enter a room with a raised central platform. Fight your way past some zombies and imps to the east end of the room to find a cacodemon guarding a lift, then activate this lift to go up to the platform and collect a chaingun and the yellow skull key. Go back to the previous room and open the northern door (requiring the yellow key), then head due north into a round room and use the lifts on either side to get to the upper level. Cross the bridge on this level to reach the central platform, which has a chainsaw and the red skull key on it.

Go back to the shotgun room and open the southern door (a cacodemon is waiting behind it on HMP or higher), then continue south through a red door before proceeding west along a walkway to a blue skull switch - pressing it will lower one of the metal barriers on the bridge between the two lava pits. Now go through the red door again before walking down the western steps to get outside, then head to the north-east corner of this area and go up the steps here to reach a second walkway, which leads to a second skull switch. Press this switch to lower the second metal barrier, then go to the bridge and cross it to enter the marble building at the west side of the map. Head to the west side of the building to confront one or two barons of Hell, then climb the steps they were guarding to reach the exit switch.

Other points of interest[edit]

Enter the U-shaped hallway south of the exit to find the blue skull key. Its only purpose is to access secret #7.


  1. Head behind the switch north of the big lava pit to find a radiation shielding suit. (sector 166)
  2. Head east of the switch and enter the room to the north. Use the skull switch on the west wall and take the lift down after you press it. Head around quickly to reach a berserk pack. (sector 203)
  3. Head behind the switch south of the big lava pit to find a backpack. (sector 167)
  4. Open the red door at the south end and head all the way east to a teleporter. Enter it to reach a thin walkway that leads to a megaarmor. (sector 163)
  5. Enter either of the teleporters at secret #4, then head east from the teleporter you land on to find a secret room with a box of bullets and a clip. (sector 153)
  6. Lower the first barricade leading to the west end of the map (via the north switch mentioned in secret #1) and enter the lava to the north. Head east and enter the teleporter there, then use the fire wall in front of you. Follow the ledge to reach an area with the Quake symbol and a plasma gun behind the wall. (sector 170)
  7. Get the blue key south of the exit, then head all the way to the east end of the map to the blue door. The room here contains a BFG9000 and a computer area map. (sector 211) You can use the teleporter here to quickly return to the exit.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:58.26 Aleks Shahov (Plut) 2012-12-17 l4e3p058.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:58.26 Aleks Shahov (Plut) 2012-12-17 l4e3p058.zip

The data was last verified in its entirety on June 3, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 248)
  2. facing west. (thing 249)
  3. facing west. (thing 250)
  4. facing east. (thing 251)
  5. facing east. (thing 252)


Map data[edit]

Things 268
Vertices 1240*
Linedefs 1333
Sidedefs 1967
Sectors 230
* The vertex count without the effect of node building is 1061.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This level's name and design show some similarities to Ultimate Doom's E4M9: Fear.


See also[edit]


External links[edit]