E4M3: Earth, Blood and Fire (Ultimate Doom the Way id Did)

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Ultimate Doom the Way id Did maps
This level occupies the map slot E4M3. For other maps which occupy this slot, see Category:E4M3.
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E4M3: Earth, Blood and Fire is the third map of Ultimate Doom the Way id Did. It was designed by Chris Bourke (purist). The par time defined in the DEHACKED lump is 2:15.


Map of Earth, Blood and Fire
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, the switch behind the starting point lowers the big lift to the east. Face east as it is rising up, and when you can, make a strafejump to the eastern ledge. You can get a chainsaw, a medikit (not on Ultra-Violence or higher), and three armor bonuses. (sector 37)
  2. Use the teleporter behind the red door at the east end of the map, then go southeast. Just before the teleporter, use the red button on the wall. Now enter the teleporter and quickly run south, then through the open wall to get a plasma gun and other supplies. (sector 84)
  3. At the west side of the map with the green torch on the block, you will have to jump onto that block, which will trigger a teleporter to the northeast. Quickly run and jump to the platform with the teleporter and head inside before it closes, and you can get a soul sphere (Hey, Not Too Rough or lower) or four medikits (higher skill levels). (sector 136)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 257)
  2. facing north. (thing 258)
  3. facing west. (thing 259)
  4. facing west. (thing 260)
  5. facing east. (thing 261)


Map data[edit]

Things 262
Vertices 709*
Linedefs 843
Sidedefs 1104
Sectors 149
* The vertex count without the effect of node building is 661.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


Joel 2:30 “And I will shew wonders in the heavens and in the earth, blood, and fire, and pillars of smoke.”

See also[edit]


External links[edit]