E4M3: Eternity (Lunar Catastrophe)

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Lunar Catastrophe maps
Fifty Million Miles From Home

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Lost Moon

M1 M2 M3 M4 M5 M6 M7 M8 M9

Where Bad Guys Go

M1 M2 M3 M4 M5 M6 M7 M8 M9

What Comes After
This level occupies the map slot E4M3. For other maps which occupy this slot, see Category:E4M3.
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E4M3: Eternity is the third map in the What Comes After episode of Lunar Catastrophe. It was designed by Samantha McNallen (Miss Bubbles), and the par time defined in MAPINFO is 4:00.

Walkthrough[edit]

Map of Eternity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Gently drop off of the blue key platform and hug the ledge until you find a switch. After using it, drop off to the west and go a bit northwest, then south to find a rocket launcher and rockets. (sector 48)
  2. The lift that lowers to the southern ends of the map also lowers a teleporter to the north which leads to an invulnerability and the secret exit. To access the secret exit, you need to press the switch that reveals the normal exit. (sector 187)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 292)
  2. facing south. (thing 293)
  3. facing west. (thing 294)
  4. facing north. (thing 295)
  5. facing south-west. (thing 296)
  6. facing north. (thing 297)
  7. facing north. (thing 298)
  8. facing east. (thing 299)

Statistics[edit]

Map data[edit]

Things 300
Vertices 1505*
Linedefs 1564
Sidedefs 2293
Sectors 265
* The vertex count without the effect of node building is 1271.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]