E4M4: Unclean Spirits (Ultimate Doom the Way id Did)

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Ultimate Doom the Way id Did maps
This level occupies the map slot E4M4. For other maps which occupy this slot, see Category:E4M4.
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E4M4: Unclean Spirits is the fourth map of Ultimate Doom the Way id Did. It was designed by Michael Fraize (Marcaek).

Walkthrough[edit]

Map of Unclean Spirits
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northern part of the main area, get to the center to open the surrounding walls, then press the switch behind the north wall to open two more to the left and right. Take the right path and head for the southeast part of this area. Walk through the corridor until you find a teleporter. Take it, then press on the metal wall to get various supplies. (sector 146)
  2. Head into the damaging blood pit northeast of the spider mastermind and use the gargoyle switch. This will trigger two lifts, one next to you, and another with a lost soul (cacodemon on Ultra-Violence or higher) to the right. Get on the right lift and ride it up to get an energy cell and a rocket. (sector 182)
  3. South of where the exit is, just before the teleporter that leads to the plasma gun, press on the metal wall to find a computer area map. (sector 223)
  4. In the marble room a bit north from Secret #2, the cage on the right has two boxes of rockets in it. To reach it, backtrack a bit to the wall that concealed imps and shotgun guys and use the east wall inside that closet, then go around to reach the boxes of rockets. (sector 233)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south-west. (thing 414)
  2. facing east. (thing 415)
  3. facing west. (thing 416)
  4. facing south. (thing 417)
  5. facing east. (thing 418)

Statistics[edit]

Map data[edit]

Things 474
Vertices 1646*
Linedefs 1770
Sidedefs 2623
Sectors 253
* The vertex count without the effect of node building is 1414.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]