E4M4: Unruly Evil (Wonderful Doom)

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Wonderful Doom maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed
This level occupies the map slot E4M4. For other maps which occupy this slot, see Category:E4M4.
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E4M4: Unruly Evil is the fourth map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Walkthrough[edit]

Map of Unruly Evil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door at the starting area and take the lift up. At the top, head north and press the torch with the flickering light to lower the lift to the south. Drop down and go east to get a rocket launcher. (sector 20)
  2. In the yellow key room, press the switch next to the teleporter to lower one of the middle blocks. When it rises back, jump across the blocks to the compartment on the western part of the area, which contains a plasma gun and a medikit. (sector 123)
  3. Do the same thing as with secret #2, but this time jump to the southeastern compartment which contains an energy cell pack and stimpacks. (sector 124)
  4. Approach the blue door, then look back and press the wall that you lowered to get here. This will lower the soul sphere pillar in the middle of the courtyard. (sector 109)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 13)
  2. facing south. (thing 14)
  3. facing east. (thing 15)
  4. facing north. (thing 16)
  5. facing north. (thing 17)
  6. facing east. (thing 168)

Statistics[edit]

Map data[edit]

Things 169
Vertices 752*
Linedefs 797
Sidedefs 1131
Sectors 129
* The vertex count without the effect of node building is 675.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]