E4M4: Unruly Evil (Wonderful Doom)
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Wonderful Doom maps |
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Knee-Deep in the Dead |
The Shores of Hell |
Inferno |
Thy Flesh Consumed
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This level occupies the map slot E4M4. For other maps which occupy this slot, see Category:E4M4.
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E4M4: Unruly Evil is the fourth map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door at the start and take the lift up. At the top, head north and use the torch with the flickering light to lower the lift to the right. Quickly run in and east to get the rocket launcher. (sector 20)
- Approach the blue door, then look back and press use on the wall that you lowered to get here. This will lower the soul sphere pillar in the middle of the courtyard. (sector 109)
- In the yellow key room, flip the switch next to the teleporter to lower one of the middle blocks. When it rises, maneuver across the blocks and jump to the compartment with the cacodemon on the west side, which contains a plasma gun and a medikit. (sector 123)
- In the yellow key room, flip the switch next to the teleporter to lower one of the middle blocks. When it rises, maneuver across the blocks and jump to the compartment with the cacodemon on the southeast side, which contains an energy cell pack and stimpacks. (sector 124)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing west. (thing 13)
- facing south. (thing 14)
- facing east. (thing 15)
- facing north. (thing 16)
- facing north. (thing 17)
- facing east. (thing 168)
Statistics[edit]
Map data[edit]
Things | 169 |
Vertices | 752* |
Linedefs | 797 |
Sidedefs | 1131 |
Sectors | 129 |
Things[edit]
This level contains the following numbers of things per skill level:
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