E4M4: Unruly Evil (Wonderful Doom)
From DoomWiki.org
Wonderful Doom maps |
---|
Knee-Deep in the Dead |
The Shores of Hell |
Inferno |
Thy Flesh Consumed
|
This level occupies the map slot E4M4. For other maps which occupy this slot, see Category:E4M4.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E4M4: Unruly Evil is the fourth map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door at the starting area and take the lift up. At the top, head north and press the torch with the flickering light to lower the lift to the south. Drop down and go east to get a rocket launcher. (sector 20)
- In the yellow key room, press the switch next to the teleporter to lower one of the middle blocks. When it rises back, jump across the blocks to the compartment on the western part of the area, which contains a plasma gun and a medikit. (sector 123)
- Do the same thing as with secret #2, but this time jump to the southeastern compartment which contains an energy cell pack and stimpacks. (sector 124)
- Approach the blue door, then look back and press the wall that you lowered to get here. This will lower the soul sphere pillar in the middle of the courtyard. (sector 109)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing west. (thing 13)
- facing south. (thing 14)
- facing east. (thing 15)
- facing north. (thing 16)
- facing north. (thing 17)
- facing east. (thing 168)
Statistics[edit]
Map data[edit]
Things | 169 |
Vertices | 752* |
Linedefs | 797 |
Sidedefs | 1131 |
Sectors | 129 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|