E4M5: Diabolico (Doom the Way id Did: The Lost Episodes)

From DoomWiki.org

DtWiD: The Lost Episodes maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed
Base Instinct

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Final Gate

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E4M5. For other maps which occupy this slot, see Category:E4M5.

E4M5: Diabolico is the fifth map of episode Thy Flesh Consumed in Doom the Way id Did: The Lost Episodes. It was designed by Megasphere.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Diabolico
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the building and press on the square wall at the west side to find a chainsaw, armor bonuses, and a medikit. (sector 28)
  2. Head east from the first room of the building and enter the courtyard, which will make a lift lower. Backtrack to the first room and enter the area on the west side that opens, with armor bonuses and stimpacks inside. Open the wall that does not have skulls to find an energy cell pack and a switch. (sector 172)
  3. Use the switch in Secret #2, then leave the building through the main entrance and get to the east side of the building. Through the open door, you will find a box of rockets and a megaarmor. (sector 176)
  4. After you get the blue key, return to the courtyard and enter the east closet. Head south and around, hopping over the lava (do not fall in as there is no way out), then fall into the next hole to get a medikit and a plasma gun. (sector 138)
  5. After entering the blue key courtyard, return to the previous courtyard and head back west to the lava pit. Drop in and go east and north to a new room. Open the wooden wall in the southeast corner to find a box of shotgun shells and a stimpack. (sector 91)
  6. Open the wall east of the rocket launcher platform and follow the armor bonuses to a lift leading to a medikit, a box of rockets, and an energy cell pack. (sector 265)
  7. In the blood room at the west side of the map, enter the southwest room which will lower the eastern ledge with a box of rockets and two barons of Hell (only one on Hey, Not Too Rough or lower). Open the south wall on this lowered ledge to find ammo and health bonuses. (sector 232)
  8. In the room northeast of the western blood room with the radiation suit in the alcove, use the gargoyle switch at the east side to find a medikit and a lift leading up to a backpack. (sector 248)
  9. In the northwest part of the map, use the wall between the red pillars to find a hole leading to a soul sphere. (sector 120)
  10. Press the red switch in the southwest blood room and head back to the first room of the building. Head into the marble area which is now open and press on the wall south of the switch that is misaligned to get a box of rockets. (sector 165)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing north. (thing 32)

Statistics[edit]

Map data[edit]

Things 503
Vertices 1608*
Linedefs 1859
Sidedefs 2571
Sectors 370
* The vertex count without the effect of node building is 1495.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]