E4M6: Molten Gods (Ultimate Doom the Way id Did)
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Ultimate Doom the Way id Did maps |
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This level occupies the map slot E4M6. For other maps which occupy this slot, see Category:E4M6.
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E4M6: Molten Gods is the sixth map of Ultimate Doom the Way id Did. It was designed by Richard Frei (Tarnsman). The par time defined in the DEHACKED lump is 2:15.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head into the lava to the right of the starting point and head south. When you see a metal lift, take it up for a box of ammo, shotgun shells, a computer area map, a rocket launcher, and rockets. (sector 36)
- At the southwest teleporter, press on the wall opposite of the teleporter to get a backpack, a stimpack, and a box of shotgun shells. (sector 101)
- At the dark lava tunnel on the west end of the map, there is an alcove in the middle you can enter containing a radiation suit, shotgun shells, and armor bonuses. (sector 128)
- South of the yellow door, press on the wall with two metal ridges on it to find partial invisibility, armor bonuses, and a teleporter. The teleporter takes you to an invulnerability (Hey, Not Too Rough or lower) or a soul sphere (Hurt Me Plenty or higher). (sector 156)
- Head into the teleporter at the southwest end of the map, then head east to the wall with face switches. Use the gargoyle switch and drop down into a secret area where you can get a BFG9000. (sector 158)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-west. (thing 281)
- facing south. (thing 285)
- facing north-west. (thing 287)
- facing west. (thing 288)
- facing west. (thing 290)
- facing south-east. (thing 292)
- facing north-west. (thing 297)
- facing north-east. (thing 299)
Statistics[edit]
Map data[edit]
Things | 300 |
Vertices | 921* |
Linedefs | 1030 |
Sidedefs | 1342 |
Sectors | 167 |
Things[edit]
This level contains the following numbers of things per skill level:
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