E4M6: Sanctuary (Lunar Catastrophe)

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Lunar Catastrophe maps
Fifty Million Miles From Home

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Lost Moon

M1 M2 M3 M4 M5 M6 M7 M8 M9

Where Bad Guys Go

M1 M2 M3 M4 M5 M6 M7 M8 M9

What Comes After
This level occupies the map slot E4M6. For other maps which occupy this slot, see Category:E4M6.
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E4M6: Sanctuary is the sixth map in the What Comes After episode of Lunar Catastrophe. It was designed by Derek Pierson (Count651), and the par time defined in MAPINFO is 2:00.


Map of Sanctuary
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the eastern blood area with five columns, a soul sphere is tucked away in the northwest corner. (sector 87)
  2. Approaching the red key will lower the west wall. Past that wall, go west past the red door and through another wall to find shotgun shells, a box of ammo, and a teleporter. The teleporter takes you to a green armor, a plasma gun and a box of rockets. (sector 138)
  3. Press on the wall north of the blue key to get a chaingun and ammo clips. (sector 208)
  4. At the southwest end, go to the switch at the southeast, but look north and press on the rightmost edge to lower it. Down here you can find a stimpack, medikits, and a megaarmor. (sector 272)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 359)
  2. facing south. (thing 360)
  3. facing west. (thing 361)
  4. facing west. (thing 362)
  5. facing east. (thing 363)
  6. facing east. (thing 364)
  7. facing north. (thing 365)
  8. facing east. (thing 366)


Map data[edit]

Things 369
Vertices 1653*
Linedefs 1740
Sidedefs 2359
Sectors 274
* The vertex count without the effect of node building is 1459.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]