E4M6: Trooper's Graveyard (Crusades)

From DoomWiki.org

Crusades maps
This level occupies the map slot E4M6. For other maps which occupy this slot, see Category:E4M6.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E4M6: Trooper's Graveyard is the sixth map of Crusades. It was designed by Richard Wiles.


Map of Trooper's Graveyard
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After going through the first door you reach a corridor with four metal ‘windows’. Pressing the northwest one, which has a different texture to the others, opens up the south-eastern one, revealing a green armor. (sector 74)
  2. The switch that lowers the teleporter south of Secret #1 also lowers a wall blocking a teleporter en route to the switch (between the two sets of stairs) leading to an outdoor area with several crates. The one in the north-east has three brown sides and one grey side – pressing the grey side lowers it, revealing a BFG. (sector 201)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:05.91 trashgarbage 2023-10-04 cr6-50591.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:06.71 trashgarbage 2023-10-01 cr6n10671.zip

The data was last verified in its entirety on November 2, 2023.


Map data[edit]

Things 370
Vertices 1670*
Linedefs 1818
Sidedefs 2510
Sectors 204
* The vertex count without the effect of node building is 1479.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]