E4M6: Vertigo (Deathless)
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| Deathless maps |
|---|
| Lifeless |
| Ruthless |
| Deathless |
Griefless
|
This level occupies the map slot E4M6. For other maps which occupy this slot, see Category:E4M6.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E4M6: Vertigo is the sixth map in the Griefless episode of Deathless. It was designed by James Paddock (Jimmy), and the par time defined in MAPINFO is 6:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Jump to the exit and use the wall to the right to reach a passage leading to a megaarmor and an energy cell pack. (sector 51)
- At the west area with the teleporters, enter the middle one on the north wall, then go towards the switch. If you fall to the east, you can get a berserk pack. (sector 86)
- Jump to the east from the blue key building, then use the marble wall with the face to get a plasma gun and energy cells. (sector 88)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:27.60 | HeadshotTAS | 2019-09-19 | d4l6p027.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 2:51.94 | lirui1001 | 2018-12-20 | d4l6-251.zip | |
| NM 100S | 2:29.31 | megasphere308 | 2024-10-26 | d4l6s229.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:27.60 | HeadshotTAS | 2019-09-19 | d4l6p027.zip | |
| NoMo | 0:20.31 | depr4vity | 2020-07-05 | d4l6o2031.zip |
The data was last verified in its entirety on November 28, 2024.
Statistics[edit]
Map data[edit]
| Things | 201 |
| Vertices | 548* |
| Linedefs | 573 |
| Sidedefs | 851 |
| Sectors | 103 |
Things[edit]
This level contains the following numbers of things per skill level:
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