E4M6: Wormwood (Apokalypsis)

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Apokalypsis maps

This level occupies the map slot E4M6. For other maps which occupy this slot, see Category:E4M6.
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E4M6: Wormwood is the sixth map of Apokalypsis. It was designed by theJF and uses the music track "I Sawed the Demons" by Robert Prince, from Doom (only in ZDoom-family source ports).

Walkthrough[edit]

Map of Wormwood
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the large hallway at the north end with the fence to the east, use either the north or south computer terminals to lower the south terminal. Ride up to get a plasma gun and a backpack. (sector 56)
  2. Head north from the round room in the center of the map. Head east but before the nukage pool, open a wall to the south to get a box of shotgun shells and a medikit. (sector 70)
  3. In the round room, near the center of the map, use the southwest terminal, then run west to the steps and to the south lift to get a box of ammo, a medikit, and a box of shotgun shells. (sector 236)
  4. In Secret #3, lower the south wall to get a soul sphere, ammo, medikits, and a green armor. (sector 259)

Bugs[edit]

A zombieman (thing 29) has no flags set for any of the three difficulty classes, so it does not actually appear in the level. It is in the same cage as a shotgun guy at Hurt me plenty and higher, so was probably intended to appear at Hey, not too rough and lower.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 16, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 446)
  2. facing south-west. (thing 447)
  3. facing west. (thing 448)
  4. facing south-west. (thing 449)
  5. facing south-west. (thing 450)
  6. facing north-west. (thing 451)

Statistics[edit]

Map data[edit]

Things 473
Vertices 1388*
Linedefs 1535
Sidedefs 2165
Sectors 314
* The vertex count without the effect of node building is 1224.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]