E4M7: Basanizo (Apokalypsis)

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Apokalypsis maps

This level occupies the map slot E4M7. For other maps which occupy this slot, see Category:E4M7.
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E4M7: Basanizo is the seventh map of Apokalypsis. It was designed by theJF and uses the music track "They're Going to Get You" by Robert Prince, from Doom (only in ZDoom-family source ports).

Walkthrough[edit]

Map of Basanizo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the wall north of the start to get a green armor and a box of ammo. Do not use the wall in front of you or you will trigger a crusher in this room. (sector 19)
  2. In the BFG9000 room on the west side, open the south wall to get a megaarmor. (sector 100)
  3. There are two switches in the southeast hall after the crushers. Press the right one, then the switch after it to lower a health bonus. (sector 286)
  4. Attempting to get the blue key will cause you to teleport to the rest of the map. This will only happen once in the level, so when you can, get the blue key, then go into the teleporter you see to the north of it to return to the starting point. Return in Secret #1 and open the wall to the west to get a backpack, an energy cell pack, and a soul sphere. (sector 90)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 16, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 213)
  2. facing north-east. (thing 214)
  3. facing north. (thing 215)
  4. facing north-east. (thing 218)
  5. facing south-east. (thing 219)
  6. facing south-east. (thing 224)

Statistics[edit]

Map data[edit]

Things 422
Vertices 1312*
Linedefs 1431
Sidedefs 1968
Sectors 289
* The vertex count without the effect of node building is 1150.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]