E4M7: Hand of the Heathen (Ultimate Doom the Way id Did)

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Ultimate Doom the Way id Did maps
This level occupies the map slot E4M7. For other maps which occupy this slot, see Category:E4M7.

E4M7: Hand of the Heathen is the seventh map of Ultimate Doom the Way id Did. It was designed by Gus Knezevich (Alfonzo). The par time defined in the DEHACKED lump is 2:30.

Walkthrough[edit]

Map of Hand of the Heathen
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Head straight forward (north) to a staircase but do not climb it - instead, go west and south to a metal archway and pass through it to find a gargoyle switch, which activates a lift going up to the walkway ahead. Follow the walkway past some shotgun guys to find two radiation shielding suits, take one then drop into the lava below and head east until you reach a blue door. Duck into an opening in the north wall and follow the tunnel past two demons/spectres to an open area, then head west past one or two barons of Hell (one will teleport behind you) to a set of bars, which will open automatically and let you drop into the hole behind them. Head south past some imps and barrels to find four boxes of rockets being guarded by zombies, then continue south to find a button next to a candelabra. Press the button then retrace your steps until you see a fire wall ahead which has lost souls emerging from it, then enter that wall to teleport to a narrow ledge. Follow the ledge until you enter a tunnel, go round the corner and descend some steps to get the blue skull key.

Grab a radiation suit at the south end of the room, then go back to the blue door you passed earlier and open it to reveal a cacodemon guarding a button. Press the button to lower a lift behind you and ride it up, follow the path back to the starting area then drop into the lava on the west side of this area and run south to a doorway. Go through it and climb the steps to find a gargoyle switch, press it to activate a lift then go up and press the button at the top to raise a bridge next to the starting point. Once the bridge stops moving, activate it like a lift to get out of the lava then walk west to a pair of blue bars and open them to reach a gargoyle switch that opens the neighboring door. Go through the door and head round the corner to see a metal wall ahead (along with a plasma gun on Hurt Me Plenty (HMP) skill level or lower), but approach it with caution as it will drop to reveal a cyberdemon. Lure the monster into the starting area, where some lost souls are teleporting in, and kill it if you wish, then return to its closet to get the yellow skull key.

With the yellow key, use it to open the yellow door in the south-east corner of the starting area then head east to an invisible bridge that leads to the level exit. Before you reach the bridge, the exit will close and various monsters, including one or two barons, will start teleporting around you. Drop into the lava pit next to the yellow door (it cannot be opened from the south side) and run south to a teleporter that leads back to the starting point, then go to the now-open door on the east side to find an invulnerability and a skull switch that will reopen the level exit, allowing you to go through it at any time.

Other points of interest[edit]

East of the starting point is a shotgun; taking it releases a cacodemon. If you run south from here you will cross a narrow ledge and jump to a platform with a chaingun. On I'm Too Young To Die and Hey Not Too Rough this platform also holds an armor, and on HMP or lower a BFG9000 is placed in the lava underneath the chaingun.

A medikit and a computer area map can be found under the narrow ledge leading to the blue key.

Secrets[edit]

  1. Head forward at the start and head towards the west teleporter pad. Use the gargoyle switch at the south-west end and take the lift up, then head to the opening on the north side. Press on the wall to the right of the entrance of this opening, then take the lift up to a supercharge. (sector 64)
  2. After you get the yellow key, head to the lava at the north end of the map and get behind the brown structure. Open the recessed wall with yellow jambs on either side to teleport. (sector 191) Jump across to the next platform and head to the east to get a BFG9000.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:36.17 Kyle McAwesome 2023-10-27 i4d7p036.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:36.17 Kyle McAwesome 2023-10-27 i4d7p036.zip

The data was last verified in its entirety on November 2, 2023.

Statistics[edit]

Map data[edit]

Things 288
Vertices 1720*
Linedefs 1895
Sidedefs 2618
Sectors 249
* The vertex count without the effect of node building is 1536.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • This level's name is taken from Psalms 106:41: “And he gave them into the hand of the heathen; and they that hated them ruled over them.”

See also[edit]

Sources[edit]

External links[edit]