E4M8: Emancipation of Mimi (Death Tormention 3)

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Death Tormention 3 maps

This level occupies the map slot E4M8. For other maps which occupy this slot, see Category:E4M8.
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E4M8: Emancipation of Mimi is the eighth and final map of Death Tormention 3. It was designed by Paul Corfiatis and uses the music track " ".

Walkthrough[edit]

Map of Emancipation of Mimi
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the dark and rocky outdoor area with the pillars, keep going north until you spot a ledge to your left that has some bodies impaled on sticks. You can actually reach this ledge by stepping on one of the nearby pillars and onto the ledge from there. Go around the wall here to find a light amplification visor. (sector 487)
  2. A bit north from Secret #1, you can use a pillar to go onto a ledge to the north and around to find an invulnerability. (sector 488)
  3. In the final arena where the spider mastermind is, there is a piece of damaged wall on the left side when you first enter. Open this wall to find an invulnerability. (sector 618)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 626)
  2. facing south-east. (thing 631)
  3. facing south-east. (thing 636)
  4. facing south-east. (thing 641)
  5. facing south-east. (thing 646)
  6. facing south-east. (thing 651)
  7. facing south-east. (thing 656)
  8. facing south-east. (thing 661)

Statistics[edit]

Map data[edit]

Things 732
Vertices 4796*
Linedefs 3862
Sidedefs 6369
Sectors 622
* The vertex count without the effect of node building is 3360.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]