E4M8: Impossible Mission (2002 A Doom Odyssey)
From DoomWiki.org
2002 A Doom Odyssey maps |
---|
Deep into the Code |
The Road to Eternity |
The Evil Unleashed |
The Search for Stephanie (original)
Torment Ultima (10th ed.)
|
Bonus ZDoom levels |
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E4M8: Impossible Mission is the eighth and final map in episode The Search for Stephanie of 2002 A Doom Odyssey, or episode Torment Ultima in the 10th anniversary edition. This is the only level in the megawad that remained almost identical between editions - the only difference is that two shotgun guys (things 259 and 260) were moved 64 units farther from each other. This level was designed by Paul Corfiatis and uses one of the following music tracks: "Gunshot Dance" (ZDoom-only), "Confusing" (ZDoom-only for 10th ed.) or "Eternal sadness," all of which were composed by himself.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:03.71 | Memfis | 2011-06-24 | a4d8-503.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 154)
- facing west. (thing 155)
- facing west. (thing 156)
- facing north-east. (thing 157)
Statistics[edit]
Map data[edit]
Things | 357 |
Vertices | 1565* |
Linedefs | 1615 |
Sidedefs | 2360 |
Sectors | 176 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|