E4M8 (Heroes)

From DoomWiki.org

Heroes maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4
This level occupies the map slot E4M8. For other maps which occupy this slot, see Category:E4M8.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E4M8 is the eighth and final map of the fourth episode of Heroes. It was originally designed by Bruce A. Bacher as TGMO2.WAD (Training Ground of the Mad Overlord - 2), then modified by Albert Dewey for the compilation. It uses the music track "".

Walkthrough[edit]

Map of E4M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The north-eastern area with the hexagonal blood pool has a secret door in the south-east leading to a radiation shielding suit and a switch which raises bridges to and from the centre of the blood pool. (sector 11)
  2. The lowering wall north of the hexagonal blood pool counts as a secret and is impossible to miss. (sector 15)
  3. After #2, it is necessary to shoot a chain of exploding barrels then shoot a switch behind them. The door in front of the barrels counts as a secret, however it is too narrow to receive credit for. (sector 16)
  4. The sector in front of the switch revealed by shooting the aforementioned switch counts as a secret - however, it is too narrow to receive credit for. (sector 142)
  5. Immediately after the red door is a secret door to the east leading to a medikit, a chainsaw, two boxes of bullets, two boxes of shotgun shells, a health bonus, and an armor bonus. (sector 53)

Bugs[edit]

As two secrets cannot be obtained (see above), the maximum achievable secret percentage on this level is 60%.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast 8:35.34 Serge Marudov (Never_Again) 2003-11-10 heroes_na.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Statistics[edit]

Map data[edit]

Things 383
Vertices 690*
Linedefs 741
Sidedefs 1133
Sectors 166
* The vertex count without the effect of node building is 568.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]