E4M9: Secret Wolfenstein Level (2002 A Doom Odyssey)

From DoomWiki.org

2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)
Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E4M9. For other maps which occupy this slot, see Category:E4M9.
This level occupies the map slot E5M2. For other maps which occupy this slot, see Category:E5M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E4M9: Secret Wolfenstein Level is the ninth and secret map in episode The Search for Stephanie of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track "Get Them Before They Get You" (by Robert Prince, from Wolfenstein 3D OST) (ZDoom-only) or "Dance of the Trooper". In the 10th anniversary edition it was moved to E5M2: Secret Wolfenstein Level as the second bonus level, and received a few small geometry modifications as well as swapping all zombiemen with Wolfenstein SS. The music was also changed to an untitled track by Paul Corfiatis.

Walkthrough[edit]

Map of Secret Wolfenstein Level (original)
Map of Secret Wolfenstein Level (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Exit the starting room and turn right at the fork (slightly). Press on the wall with the bird emblem (east) to find rockets and a rocket launcher. (sector 33)
  2. Now take the other path at the fork and open the door to the next hall. At the first intersection, turn left (west) and use the bird emblem to find a soul sphere. (sector 4)
  3. Now head all the way north through the hallway and turn right (east) at the intersection, opening the door at the end. Look towards the corner to the left side of the cage with corpses (north) and use the wall to find a chaingun and some shotguns. (sector 60)
  4. From the intersection mentioned above, go left (west), then at the next intersection, go north and open the door. Press on the bird emblem at the opposite end of the room to find a plasma gun and energy cells. (sector 17)
  5. Open the blue door near Secret #1 to reach the hub, then head for the east door. In the next hallway, look towards the right wall (south) and push the first bird emblem you see to find a room with a tree and a door. The door hides ammo, a backpack, a megaarmor, and a berserk pack. (sector 37)
  6. Now head east and open the door into a bigger room. Take the south door to reach a mini-maze. At the southwesternmost corner of the mini-maze, press on the west wall to find a BFG9000. (sector 46)
  7. In Secret #6, look for a wall that is less saturated than the rest (across the BFG). Shoot it to open it and get access to a megaarmor, a computer area map, and energy cell packs. (sector 50)
  8. In the large arena at the south end of the map, look towards the west wall. Press on the rightmost bird emblem (the one slightly to the north from the center of the wall) to discover an invulnerability. (sector 86)
  9. In the same arena, open the middle column to find a plasma gun and energy cell packs. (sector 87 in original ed., sector 15 in 10th ann.ed.)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 4:29.94 Kyle McAwesome 2011-08-26 a4d9p429.zip Cross-listed from Pacifist
NM speed
UV max 4:48.63 Kyle McAwesome 2012-07-29 a4d9-448.zip
NM 100S 6:25.69 Kyle McAwesome 2011-07-22 a4d9s625.zip
UV -fast 6:50.80 Kyle McAwesome 2011-07-09 a4d9f650.zip
UV -respawn 6:11.66 DidierTranber 2011-07-09 a4d9r611.zip
UV Tyson 16:58.09 Kyle McAwesome 2011-07-16 a4d9t1658.zip
UV pacifist 4:29.94 Kyle McAwesome 2011-08-26 a4d9p429.zip

The data was last verified in its entirety on June 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 852)
  2. facing east. (thing 853)
  3. facing east. (thing 854)
  4. facing east. (thing 855)
  5. facing east. (thing 856)
  6. facing east. (thing 857)
  7. facing east. (thing 858)
  8. facing east. (thing 859)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]