E4M9: Terror (Ultimate Doom the Way id Did)

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Ultimate Doom the Way id Did maps
This level occupies the map slot E4M9. For other maps which occupy this slot, see Category:E4M9.

E4M9: Terror is the ninth and secret map of Ultimate Doom the Way id Did. It was designed by Mike Alfredson (Use3D) and uses the music track "The End of DOOM" by Robert Prince. The par time defined in the DEHACKED lump is 1:45.


Map of Terror
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Step backwards to get a berserk pack, then step outside to face some zombiemen and shotgun guys before dropping into the water on the east side of the courtyard. Open the door in the north-east corner of the pool to face a demon and imps, then step through and turn left to see a satyr switch that will open another door behind you. Go through it and head north past some more zombies to a third door at the opposite end of the room - watch out for imps and demons that are released behind you as you approach it. Go through the door and kill some demons approaching from your right, then approach the door in front of you to open it and reveal zombies. Enter the building and step west to get a chaingun, then head north to a teleporter - which will lower the east wall to reveal shotgun guys - and enter the teleporter to go to the west side of the map.

Open the door in front of you and kill some imps and cacodemons (or a baron of Hell on Ultra-Violence and Nightmare skill levels) waiting outside, then drop into the pit in front of you and go south to a door - it will automatically open and reveal imps. Go through the door and turn left, kill a couple of shotgun guys then look through the window next to them and shoot the satyr switch you can see on the opposite wall. Return to the pit and press the satyr switch on the east wall to lower a lift, ride it up then go south through a now-open door to find the yellow skull key. Taking the key opens the bars next to it, allowing you to return to the starting area where one or two cacodemons will teleport in.

Go back to the pit and head through the north door (which opened when you took the yellow key), destroy any waiting lost souls then climb the steps to another door - the west wall will lower and reveal imps as you reach the top. Go through the door and kill more imps, then head west and north around a red-brick building to find some lost souls guarding a yellow door, which you can open to confront two demons. Run down the staircase behind the demons to dodge a crusher trap, kill a cacodemon waiting at the bottom then go outside and walk east to a lift. Flip the switch next to the lift to lower it, go up and kill any demons waiting at the top then press the satyr switch on the north wall to lower a barricade blocking your path to the exit. Walk through the doorway and kill any zombies waiting outside, then go through the middle doorway of the northern building and push past some demons to reach the exit door, head through it then go down some steps to the exit teleporter.

Other points of interest[edit]

At the northern end of the map, drop into the water on either side and run south to a teleporter, which will put you on the octagonal platform in the center room. Go down the steps to find a rocket launcher, two boxes of rockets, two energy cell packs and two medikits.


  1. Use the teleporter at the north-east side of the map to get to the west side. Open the door and go to the north-east wall. Press on the pentagram, then drop west to the lower floor and head south-west through the opening to find a BFG9000, health bonuses, armor bonuses and energy cell packs. (sector 258)
  2. At the north-west end of the map with the megaarmor in the water, there are two lifts. Use the one to the south, and while it is at the bottom, press on the lion face that is not lit. You will find a backpack. (sector 253)
  3. At the outdoor area at the northern part of the map, there is a dropoff to the east. Jump down from there to the brown platform below and you will hear a lift lower. Run to the south side of the water and get onto the lift near the teleporter. Ride it up to get a supercharge. (sector 49) Note that the lift only lowers once, so you get one chance to reach this secret.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:03.54 Kyle McAwesome 2023-10-28 i4d9p203.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 2:03.54 Kyle McAwesome 2023-10-28 i4d9p203.zip

The data was last verified in its entirety on November 2, 2023.


Player spawns[edit]

This level contains five spawn points:

  1. facing south-east. (thing 455)
  2. facing north-west. (thing 456)
  3. facing east. (thing 457)
  4. facing south-west. (thing 458)
  5. facing west. (thing 459)


Map data[edit]

Things 483
Vertices 1509*
Linedefs 1666
Sidedefs 2391
Sectors 262
* The vertex count without the effect of node building is 1318.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]