E4M9: Terror (Ultimate Doom the Way id Did)

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Ultimate Doom the Way id Did maps
This level occupies the map slot E4M9. For other maps which occupy this slot, see Category:E4M9.
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E4M9: Terror is the ninth and secret map of Ultimate Doom the Way id Did. It was designed by Mike Alfredson (Use3D) and uses the music track "". The par time defined in the DEHACKED lump is 1:45.


Map of Terror
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the outdoor area at the northern part of the map, there is a dropoff to the east. Jump to the brown platform there and you will hear a lift lower. Run to the south side of the water and get onto the lift near the teleporter. Ride it up to get a soul sphere. Note that the lift only lowers once, so you get one chance to reach this secret. (sector 49)
  2. At the northwest end of the map with the megaarmor in the water, there are two lifts. Use the one to the south, and while it is at the bottom, press on the lion face that is not lit. You will find a backpack. (sector 253)
  3. Use the teleporter at the northeast side of the map to get to the west side. Open the door and go to the northeast wall. Press on the pentagram, then drop west to the lower floor and head southwest through the opening to find a BFG9000, health bonuses, armor bonuses, and energy cell packs. (sector 258)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south-east. (thing 455)
  2. facing north-west. (thing 456)
  3. facing east. (thing 457)
  4. facing south-west. (thing 458)
  5. facing west. (thing 459)


Map data[edit]

Things 483
Vertices 1509*
Linedefs 1666
Sidedefs 2391
Sectors 262
* The vertex count without the effect of node building is 1318.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]