E5M1: Village of Light (Shadowcaster)

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Shadowcaster maps
This level occupies the map slot E5M1. For other maps which occupy this slot, see Category:E5M1.

E5M1: Village of Light is the first map of Shadowcaster. It was designed by Stephen Clark (The Ultimate DooMer) and uses the music track "Elf" by Kevin Schilder, from Heretic.

Walkthrough[edit]

Map of Village of Light
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Step out of the boat and on to the dock, then pass through the golems and undead warriors guarding Leercote to reach the north-west building. Enter the building and collect the red key and other items inside it, then go back outside and head to the northernmost building to face one or two more undead warriors guarding a red door. Open the door to enter the dark cave, then head down the stairs to find a number of gargoyles protecting the green key. Take the key then go back outside and head to the building marked "2" on the east side of town, enter it to collect a Tome of Power then press the button opposite the Tome to lower the blue key inside the central building. Now go to the central building, which is surrounded by green gizmos, and open any of the doors to find four undead warrior ghosts protecting the final key.

Go to the small building in the south-east corner of town and enter it to find a blue door, then pass through this door to find steps leading to Leercote Gorge. Ignore the bridge at the top of the steps as it will fall into the sludge below when you step on it, and there is no way to escape the sludge at this point. Follow the path north, passing a cavern that contains an ethereal crossbow, then continue north and east until you pass another bridge; again, ignore it as it will partially collapse when you step on it. Continue to the north-east end of the gorge to find a third bridge and run across it (the sections will collapse under your feet) to reach the other side, then head all the way south to the thiolite mine entrance and enter it to finish the level. If you fall into the gorge on the return trip, three Wings of Wrath will have appeared inside the gorge so you can escape.

Other points of interest[edit]

A Tome of Power can be found in the graveyard in the north-west corner of town, but watch out for the undead warrior ghosts that rise from the graves when you approach it.

Secrets[edit]

  1. In the north-east part of the town, find a square to step on and do so to lower the east wall with Time Bombs of the Ancients. (sector 248)
  2. At the gorge, head to the middle and into the north room. Open a wall to the east and take the teleporter to get a Morph Ovum, a shadowsphere, a Tome of Power, and a map scroll. (sector 240)
  3. After crossing the north-east bridge of the gorge, fall into it and collect three Wings of Wrath. You need to use these to get the remaining secrets. This secret is above the first turn of the gorge from the south end, go up the rocks and behind the tallest one is a shadowsphere. (sector 341)
  4. Getting the Tome of Power inside the chapel will open a cavern at the gorge entrance. Using Wings of Wrath, you can fly above the stalagmites in that cavern to get the Gauntlets of the Necromancer. (sector 237)
  5. Head back to Leercote and using the Wings of Wrath, get onto the wooden building at the south end, getting two secrets that have a Morph Ovum and a map scroll. (sector 169)
  6. See secret #5. (sector 172)
  7. With Wings of Wrath, head to the north part of the town area and enter the wells. The eastern well has a Tome of Power. (sector 126)
  8. For the western well, you must dive down to get a mystic urn. (sector 128)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
NM 100S
Tyson
Pacifist

The (absence of) data was last verified in its entirety on January 18, 2024.

Statistics[edit]

Map data[edit]

Things 465
Vertices 2105*
Linedefs 2002
Sidedefs 3131
Sectors 369
* The vertex count without the effect of node building is 1674.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]