E5M2: Clayraker Base (Town Infection: The Flooding)
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| Town Infection maps |
|---|
| Cleaning the Infection |
| Mysteries Outside |
| Streets Massacre! |
| Hell Awaits! |
| Secret maps |
Bonus maps
|
This level occupies the map slot E5M2. For other maps which occupy this slot, see Category:E5M2.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E5M2: Clayraker Base is the second bonus map of Town Infection: The Flooding. It was designed by José Navarrete (CoTeCiO) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door behind the start and open a wall to the east to access a shotgun soldier. (sector 103)
- In the starting room, open the north door and open a wall to the east to access a zombie marine. (sector 114)
- Enter the hall west of the start and use the second light to the north to find a backpack. (sector 58)
- Open a wall southwest of Secret #3 to find a light amplification visor. (sector 56)
- At the escalators, use the last light on the south wall to access the deathmatch section. (sector 82)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 4, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains thirty-two spawn points:
- facing north. (thing 8)
- facing north-east. (thing 9)
- facing east. (thing 10)
- facing south-east. (thing 11)
- facing south. (thing 12)
- facing south-west. (thing 13)
- facing west. (thing 14)
- facing north-west. (thing 15)
- facing east. (thing 44)
- facing west. (thing 45)
- facing east. (thing 46)
- facing south. (thing 47)
- facing south-east. (thing 48)
- facing south-east. (thing 49)
- facing east. (thing 50)
- facing west. (thing 51)
- facing south. (thing 52)
- facing west. (thing 53)
- facing north. (thing 54)
- facing east. (thing 55)
- facing south. (thing 56)
- facing east. (thing 57)
- facing north-east. (thing 58)
- facing north-east. (thing 59)
- facing north-west. (thing 60)
- facing north-east. (thing 123)
- facing west. (thing 124)
- facing south-west. (thing 125)
- facing south-east. (thing 126)
- facing east. (thing 127)
- facing north-west. (thing 128)
- facing north-east. (thing 129)
Statistics[edit]
Map data[edit]
| Things | 178 |
| Vertices | 530* |
| Linedefs | 550 |
| Sidedefs | 756 |
| Sectors | 123 |
* The vertex count without the effect of node building is 442.
Things[edit]
This level contains the following numbers of things per skill level:
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