E5M5: Abaddon's Void (SIGIL)

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SIGIL maps
This level occupies the map slot E5M5. For other maps which occupy this slot, see Category:E5M5.
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E5M5: Abaddon's Void is the fifth map of SIGIL. It was designed by John Romero and uses the music track "Cold Frost (Part 6)" by Buckethead as well as "Alice" by James Paddock (Jimmy). The par time defined in the DEHACKED lump is 13:00.


Map of Abaddon's Void
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head towards the central building at the start and go to the wall to the left of the left torch. Open it on the recessed portion of it for a stimpack and shotgun shells. (sector 184)
  2. Head through the tunnel in the central building and go around to its east side. Press the skull switch, then re-enter the tunnel and take the lift up as you approach it. Jump to the east and press on the south wall to find a rocket launcher. (sector 113)
  3. Running out across the lava to the west side of the southwest building, you can find an opening with a soulsphere inside. (sector 284)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:22.17 mhrz 2021-09-23 sig5-422.zip
NM 100S 4:35.91 Jean-Charles Dorne (JCD) 2021-09-06 sig5ns435.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 1:56.63 Thomastd 2020-12-23 sig5os156.zip

The data was last verified in its entirety on August 1, 2022.


Map of E5M5's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains six spawn points:

  1. facing east. (thing 272)
  2. facing east. (thing 299)
  3. facing west. (thing 300)
  4. facing east. (thing 301)
  5. facing east. (thing 330)
  6. facing north. (thing 331)


The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 7
Chaingun 1
Rocket launcher 2
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 1
Box of shotgun shells 1
Box of rockets 2
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 2
Armor 2
Items 1-2 3 4-5
Berserk 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 6
Teleport landing 3


Map data[edit]

Things 390
Vertices 3322*
Linedefs 2448
Sidedefs 4193
Sectors 286
* The vertex count without the effect of node building is 2171.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The systems of cracks near the edge of the map are designed to give the appearance of "hell lightning."[1]


  • The Hebrew term "Abaddon" (Hebrew: אֲבַדּוֹן, Avaddon, meaning "doom"), and its Greek equivalent "Apollyon" (Greek: Ἀπολλύων, Apollýōn) appear in the Bible as both a place of destruction and an archangel of the abyss. In the Hebrew Bible, abaddon is used with reference to a bottomless pit, often appearing alongside the place שְׁאוֹל (Sheol), meaning the realm of the dead.

See also[edit]


  • This article incorporates text from the open-content Wikipedia online encyclopedia article Abaddon.

External links[edit]


  1. Craddock, David (12 April 2019). "Icon of Sin: Doom and the Making of John Romero's Sigil." Shacknews. Retrieved 25 May 2019.