E5M7: Sanguine Refinery (Doom the Way id Did: The Lost Episodes)

From DoomWiki.org

DtWiD: The Lost Episodes maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9


M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

Base Instinct
The Final Gate

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E5M7. For other maps which occupy this slot, see Category:E5M7.

E5M7: Sanguine Refinery is the seventh map of the Base Instinct episode in Doom the Way id Did: The Lost Episodes. It was designed by ShadesMaster and uses the music track "Waltz of the Demons". The par time defined in MAPINFO is 3:00.


Map of Sanguine Refinery
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Go east into a room with a couple of crates and kill the zombies hiding behind them, then go through the south door and head through two corridors that have demons in them (or a cacodemon and demon on Hurt Me Plenty skill level or higher) to enter a hall with vine-covered blocks. Kill any waiting imps then head west and south through the hall to enter a room with a blue floor, then kill all the waiting monsters before going through the east door. Climb up the steps to the floor above and press the button on the west wall to open a set of bars elsewhere, then go back downstairs and head west through a hallway. Walk north to a T-junction, take the east path then go down some steps to a path and follow it north and west to the bars you opened earlier. Enter the curved corridor in front of you and follow it round to the yellow skull key.

Go back to the T-junction, where a group of imps, demons and zombies have teleported in, then go west to a yellow door and open it to face a baron of Hell. Enter the next room and kill the waiting monsters, then go through the door in the south-west corner and follow the path north to a fleshy room with a cacodemon and some lost souls. Enter the teleporter in the south-west corner and kill some waiting imps and demons, then open the exit door and step on the white teleporter behind it to finish the level.

Other points of interest[edit]

After passing through the yellow door, head north into an area with a red floor. You can find a berserk pack at the north end of this area.


  1. At the east end of the map with the blocks, head to the east end of the area and press on the middle block's side that does not have vines on it to get an armor. (sector 29)
  2. Head to the room with blood at the north end of the map and use the switch here. Backtrack to the central area of the map where the torches are. The middle area will be open, containing a medikit, shotgun shells, and a button. (sector 74)
  3. In the center of the map, go in the nukage at the east side and head south to a supercharge (this does not appear on Hey Not Too Rough or lower). (sector 99)
  4. The button inside secret #2 lowers the east wall in the northern blood room. In the area that follows, you can get a stimpack, an armor and a plasma gun. (sector 110)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 7, 2021.


Map data[edit]

Things 212
Vertices 978*
Linedefs 1042
Sidedefs 1305
Sectors 167
* The vertex count without the effect of node building is 879.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]