E5M8: Naberius (2022 A Doom Odyssey)

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2022 A Doom Odyssey maps
Starbase Antipathy

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10

Gateway to Jigoku

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10

Al Dante

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10

Tormented Suffering

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10

Incendio Crucio
This level occupies the map slot E5M8. For other maps which occupy this slot, see Category:E5M8.
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E5M8: Naberius is the eighth and final map in episode Incendio Crucio of 2022 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track "Octarine" by James Paddock.

Walkthrough[edit]

Map of Naberius
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first big area, head all the way northwest and enter a small corridor to find a soul sphere. (sector 1821)
  2. When you cross to the platform with the chaingun, head southwest to the gap and drop down. Head northwest to get an energy cell pack, a megaarmor, and a teleporter back. (sector 227)
  3. Get the red key and look southeast. Shoot the eye, then return to the starting point to get a BFG9000. (sector 1825)
  4. Use the switch east of the yellow key, then head back to it. Enter the southeast compartment and open a wall to the east. Take the teleporter to get a soul sphere. (sector 865)
  5. In the central room with cracks, go to the west side. Find a block with skulls on its west side and use it to find an invulnerability. (sector 1879)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:44.89 Devour.Inc 2024-01-08 E5M8-7.44.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 27, 2024.

Deathmatch[edit]

Map of E5M8's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains eight spawn points:

  1. facing north-east. (thing 252)
  2. facing west. (thing 253)
  3. facing west. (thing 254)
  4. facing south. (thing 255)
  5. facing east. (thing 256)
  6. facing south. (thing 257)
  7. facing south. (thing 258)
  8. facing north. (thing 259)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 6
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 2
Box of rockets 6
Energy cell pack 2
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 2
Items 1-2 3 4-5
Armor bonus 14
Health bonus 14
Supercharge 1
Backpack 4
Berserk 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 4

Statistics[edit]

Map data[edit]

Things 986
Vertices 12630*
Linedefs 10884
Sidedefs 18351
Sectors 1889
* The vertex count without the effect of node building is 9125.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]