E6M2: Violent Hatred (SIGIL II)

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SIGIL II maps
This level occupies the map slot E6M2. For other maps which occupy this slot, see Category:E6M2.
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E6M2: Violent Hatred is the second map of SIGIL II. It was designed by John Romero and uses the music track "Hellspawn Havoc" by Bryant Lowry (Thorr), as well as the MIDI track "Sleep of Reason" by James Paddock (Jimmy). The par time defined in the DEHACKED lump is 5:00.

Walkthrough[edit]

Map of Violent Hatred
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the hall to the left and the south wall will open. Go straight south through the lion switch to get a radiation suit. (sector 29)
  2. South of Secret #1 are some boxes of ammo. This secret is only open for thirty seconds from the start of the level. (sector 95)
    • Tip: stay in this room until it closes, then reopen it using the switch inside. The room will remain permanently open.
  3. Head northwest from the central courtyard through a thin passage. When you head out, head through the lava to a floating skull rock. Shoot the blue wall there, then teleport and head back to the thin passage again, this time staying on the wall as you head south. The room here has an armor bonus and a zombieman. (sector 90)
  4. Head south along the wall from Secret #3 and stay on it as it goes east. Enter the small room to get a megaarmor. (sector 38)
  5. Enter the lava south of the building and get on the platform near the building to find a soul sphere. (sector 125)
  6. In the central courtyard, get on the southeast ledge and head that direction. At the next turn, look west through the small crack in the wall and shoot the eye to reveal the passage south of the chainsaw. (sector 6)
  7. Enter Secret #6 and go on the thin wall as it heads around the east side of the building. You will find a small room with armor bonuses and a berserk pack. (sector 30)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 10, 2023.

Deathmatch[edit]

Map of E6M2's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains seven spawn points:

  1. facing north. (thing 198)
  2. facing west. (thing 235)
  3. facing south. (thing 236)
  4. facing east. (thing 237)
  5. facing west. (thing 238)
  6. facing south. (thing 239)
  7. facing west. (thing 240)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 2
Box of rockets 2
Energy cell pack 2
Health & Armor 1-2 3 4-5
Medikit 4
Megaarmor 1
Items 1-2 3 4-5
Berserk 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 7

Statistics[edit]

Map data[edit]

Things 253
Vertices 2244*
Linedefs 2060
Sidedefs 3260
Sectors 224
* The vertex count without the effect of node building is 1752.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]