E6M3 (Heretic)

From DoomWiki.org

Heretic maps
City of the Damned

M1 M2 M3 M4 M5 M6 M7 M8 M9

Hell's Maw

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Dome of D'Sparil

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Ossuary

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Stagnant Demesne

M1 M2 M3 M4 M5 M6 M7 M8 M9

Fate's Path
(deathmatch only levels)
This level occupies the map slot E6M3. For other maps which occupy this slot, see Category:E6M3.

E6M3 (also known by fans as American's Legacy) is the last of three bonus levels in the Heretic: Shadow of the Serpent Riders expansion. This level also appears in the original three-episode release of Heretic as E4M1. This level was originally designed and released by American McGee as a PWAD for Doom II called id Map01.

This level and episode name are in fact untitled and can only be accessed via a warp command or by use of the DeathManager! utility. According to the Heretic FAQ, a map creator by the name of Sailor Scout came up with the name Fate's Path for the episode name and American Legacy for the map name. The wHeretic source port offers this partial episode on the main menu using the names Sailor Scout assigned (although the automap shows the map title as "American's Legacy").

This level cannot be completed in single-player mode, despite being populated with monsters, as it does not contain an exit. It is intended as a deathmatch level, like IDMAP01 upon which it is based.

Walkthrough[edit]

Map of E6M3
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Secrets[edit]

There are no official secrets on this map.

Firemace[edit]

In case the Firemace has appeared at the level startup, you will find it from one of three different positions. In order of appearance, they are located:

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 204
Vertices 493*
Linedefs 556
Sidedefs 831
Sectors 108
* The vertex count without the effect of node building is 442.

Things[edit]

This level contains the following numbers of things per skill level: