E6M9: Hell's Mosh Pit (Doom the Way id Did: The Lost Episodes)
From DoomWiki.org
DtWiD: The Lost Episodes maps |
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Knee-Deep in the Dead |
The Shores of Hell |
Inferno |
Thy Flesh Consumed |
Base Instinct |
The Final Gate
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E6M9: Hell's Mosh Pit is the ninth and final map of episode The Final Gate in Doom the Way id Did: The Lost Episodes. Contrarily to usual ExM9 levels, it is not a secret level, and instead follows E6M8 normally. It was designed by Jason Root (Hellbent). The par time defined in MAPINFO is 2:50.
Contents
Walkthrough[edit]
Essentials[edit]
As the level starts you will face several imps, demons, spectres and cacodemons. Immediately step east and west to get a plasma gun and chaingun, which are guarded by more demons on Hurt Me Plenty skill level or higher, then kill the approaching monsters before heading north up a staircase - you will collect a rocket launcher on the way. When you reach the top you will be taken up to an open area with a baron of Hell; a spiderdemon will rise from the floor behind it then teleport away when it sees you. Press the skull switch that rises from the floor to lower two walls behind you, then go through either wall to return to the starting room where the spiderdemon has appeared. Kill it to end the level and the game.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Two barons (Things 2 and 3) in the north have no flags set for any of the three difficulty classes, so they do not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 7, 2021.
Statistics[edit]
Map data[edit]
Things | 74 |
Vertices | 189* |
Linedefs | 182 |
Sidedefs | 300 |
Sectors | 39 |
Things[edit]
This level contains the following numbers of things per skill level:
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