E6M9: Shattered Homecoming (SIGIL II)

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SIGIL II maps
This level occupies the map slot E6M9. For other maps which occupy this slot, see Category:E6M9.
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E6M9: Shattered Homecoming is the ninth and secret map of SIGIL II. It was designed by John Romero and uses the music track "Raging Revenant" by Bryant Lowry (Thorr), as well as the MIDI track "I'm the Doomguy with the Gun" by James Paddock (Jimmy). The par time defined in the DEHACKED lump is 7:30.

Walkthrough[edit]

Map of Shattered Homecoming
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. From the start, quickly take the northeast lift to Storm Sector 7. Head north and Enter the compartment for a box of ammo, a stimpack or a medikit depending on your skill level, and shotgun shells on Ultra-Violence or higher. This secret closes after thirty seconds have passed in the level. (sector 243)
  2. North of the start, use the computer west of the gray crates. This reveals a radiation suit behind you. (sector 70)
  3. In the darkened west area of the Cyber Warfare Center, face east, and shoot the eye. This opens a wall behind you containing a chainsaw, a stimpack, and a light amplification visor. (sector 218)
  4. In the Training Field, walk into the lava cave at the south end. Look carefully behind the soul sphere in the southeast corner, but do not go too close to the wall or you will teleport. Shoot the FIREBLU crack in the wall to open a matching area on the east side of to the acid pool, containing a blur artifact. (sector 89)
  5. From the previous secret, look south and shoot the eye to open a teleporter leading to the multiplayer section of the map. Among the prizes here are a backpack, a box of rockets, an energy cell pack, green armor, and a soulsphere. A teleporter in the north wall returns you to the main map. (sector 306)
  6. Beyond the red door, go up the steps to the west and walk north behind the crates. Shoot the evil eye to the north to open the west wall, which has armor bonuses, a soul sphere, shotgun shells, and an energy cell pack. (sector 230)
  7. Past the yellow door, head west and then south to a switch. Look west and shoot the evil eye hidden in the damaged wall. This opens north wall which contains an energy cell pack and a medikit. (sector 201)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 10, 2023.

Deathmatch[edit]

As with every map in SIGIL II this map contains a deathmatch arena. Uniquely this area is populated with monsters in single player, accessed from a secret area.

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 305)
  2. facing north. (thing 311)
  3. facing south-west. (thing 312)
  4. facing south-east. (thing 313)
  5. facing west. (thing 314)
  6. facing west. (thing 315)
  7. facing west. (thing 316)
  8. facing east. (thing 317)
  9. facing east. (thing 318)
  10. facing west. (thing 319)

Statistics[edit]

Map data[edit]

Things 382
Vertices 2488*
Linedefs 2462
Sidedefs 3750
Sectors 315
* The vertex count without the effect of node building is 2133.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]