Edward Richardson (Edward850)

From DoomWiki.org

Edward Richardson (also known by his nick of Edward850) is a Doom community programmer and mapper mostly known for his work on the ZDoom networking code. His other activities have included development of a splitscreen multiplayer branch of the Eternity Engine, and involvement with several 32in24 map packs. He is currently employed at Night Dive Studios as a game programmer, specializing in networking, social platform integration, and Xbox One and Nintendo Switch porting work.

Curriculum vitae[edit]

2005[edit]

2007[edit]

2008[edit]

2011[edit]

2015[edit]

Non-Doom-related projects[edit]