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The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, Doom 64, other games based on the Doom engine, Doom 3, Doom (2016), Doom Eternal, and more. We have created 22,902 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.



Did you know that splash damage in the original Doom games is computed only from the horizontal distance between the explosion and the affected thing, which can be used to harm targets far above or below the blast?

(More trivia...)

Featured article - February 2024

Grove title.png


Grove is a single-level PWAD for Doom II that was released on February 26, 2004. Its author is Bernard De Windt (B.P.R.D) and the map uses original compositions from the author for both the level and the title music. Despite the author recommending a ZDoom source port, Grove can be played on any Boom-compatible source port.

Grove was one of the winners at the 2004 Cacowards ceremony, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 97th. In 2023, Grove's music track was also included in Doomworld's Doot Eternal music feature for Doom's 30th anniversary.
(read more) (feature nominations)

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