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The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, Doom 64, other games based on the Doom engine, Doom 3, Doom (2016), Doom Eternal, and more. We have created 23,725 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.



Did you know that the super shotgun fires 20 pellets, roughly 2.85 times that of the regular shotgun's seven?

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Featured article - July 2024

Tricks Game Programming Gurus Front.jpg

Tricks of the Game-Programming Gurus

Tricks of the Game-Programming Gurus is a book written by André LaMothe, John Ratcliff, Mark Seminatore, and Denise Tyler, and published by Sams Publishing in July 1994. It is a 746-page introduction to game programming focused on C- and x86 assembly-language coding for PCs running MS-DOS. It is notable due to its strong focus on Doom as a design reference, being prominently billed as a gateway to creating one's own "Doom-like" games.
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