The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, the newest Doom, and more. We have created 4,832 articles to date.
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Featured Article - February 2017
Blast damage attacks, also referred to as splash damage, inflict radius damage in the area surrounding their point of explosion, in addition to any damage inflicted by the direct hit from the source actor. For each object that can be damaged, the distance to the center of the explosion is calculated as the greater of the x- and y-distance of the centers, less the radius of the object. The line-of-sight is checked, and if the view of the object from the explosion is obstructed, no damage is inflicted. Otherwise, damage is equal to blast radius minus the distance.
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