Escape from Castle Chezcrea

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Escape from Castle Chezcrea
The large eastern roomThe large eastern room
Author Paul Hiebert
Port Boom-compatible
IWAD Doom II
Year 2008
Link Doomworld/idgames
Cacoward.png This mod received one of the 2008 Cacowards on Doomworld!
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Escape from Castle Chezcrea is a single-level PWAD for Doom II. It was designed by Paul Hiebert (Creaphis) in 2008 and requires a Boom-compatible source port. The map garnered one of the 15th Annual Cacowards.

Walkthrough[edit]

Map of Escape from Castle Chezcrea
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the big area with the conveyor belt in the southeastern part of the main section of the map, get to the southeastern corner of the area and press the switch to your right. This will open up several areas in the level, including the northern room with imps and a yellow key. Next to the yellow key is a pickaxe. Press use on it to grab it. Now, return to the high ledge from where you entered the area and go to the southwestern corner of the previous room towards the cracked brown wall. By pressing on this wall after grabbing the pickaxe, you will open the passage to a rocket launcher. (sector 554)
  2. Open the yellow door and go down the hall, stopping at the first door you see. Look through the hole in the door to spot a hanging body. Shoot this body (it functions like a Commander Keen), then go back through the yellow door and into the main room. Enter the southwestern alcove to find a megaarmor and a soul sphere. (sector 249)
  3. Open the yellow door again. This time go all the way down the hall and turn south to reach a darkening cavern. As you move southward, hug the left (eastern) wall. You will wind up in a small alcove with a bunch of supplies. (sector 725)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 11:06.06 vdgg 2010-09-18 cr1-1106.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 6, 2021.

Statistics[edit]

Map data[edit]

Things 587
Vertices 6553*
Linedefs 7062
Sidedefs 11388
Sectors 931
* The vertex count without the effect of node building is 5420.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]