Eureka

From DoomWiki.org

Eureka
Eureka MacOS screenshot.png

Eureka screenshot under macOS.

Codebase Yadex
Developer(s) Andrew Apted (andrewj), Ioan Chera (printz)
Initial release 0.28 (2008-07-06, 16 years ago)
Latest release 2.0.2 (2024-07-09, 10 months ago)
Development status Active
Written in C, C++
Target platform Cross-platform
License GPLv2+
Source Repository

(Git)

GitHub

Eureka is a cross-platform Doom level editor (using FLTK widget library). It is based upon Yadex, has been maintained by Andrew Apted (andrewj) and now is maintained by Ioan Chera (printz). It provides a new interface, support for source ports such as Boom, EDGE, Doom Legacy and Odamex, and a 3D preview feature.

Features[edit]

The following features are listed in README.txt:

  • Undo/Redo (multiple levels)
  • 3D view with lighting emulation
  • Editable panels for things, linedefs, sectors (etc)
  • Browser for textures, flats, things (etc)
  • Key binding system
  • Built-in nodes builder

History[edit]

  • v0.28 was compiled on July 6, 2008.
  • On November 23, 2012 it was ported to Apple Macintosh.
  • v1.27b was released on April 25, 2020.
  • v2.0.0 was released on July 4, 2024.
  • v2.0.1 was released on July 7, 2024.
  • v2.0.2 was released on July 9, 2024.

Trivia[edit]

External links[edit]


Source code genealogy
Based on Name Base for
Yadex Eureka None