Europa 3 - The Dark Side of Vrack


Europa 3 - The Dark Side of Vrack
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Author Erik Alm
Port Boom-compatible
Year 2002
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Europa 3 - The Dark Side of Vrack is a single-level PWAD for Doom II and a Boom-compatible source port that was released in March 2003. It was designed by Erik Alm as the third map in his Europa mini-series and uses the music track "Lower Norfair Theme" from Super Metroid.


Map of Europa 3 - The Dark Side of Vrack
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the central room, head up the steps at the east side and go to the demon face at the northeast end. Open it to find two boxes of shotgun shells, a berserk pack, and a switch which opens the bars in the hall south of the central room. (sector 1880)
  2. Leave the starting room and take the first lift on the right down for a chaingun. (sector 2210)
  3. In the starting room, look northwest out of the north window and shoot the satyr face (which is above the exit bars). Leave the starting room and take the corridor to a megasphere, super shotguns, and a BFG9000. (sector 2717)
  4. Enter the south hall from the east side by using the satyr switch to enter it, which will also open closets at the northwest and northeast ends. The northwest closet, which would have two barons of Hell on Hurt Me Plenty or higher has a lion switch that will reveal an invulnerability if pressed. (sector 2882)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.43 wakecold 2019-09-01
NM speed
UV max 5:56.20 Brian Nesser (Anima Zero) 2010-01-03
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:08.94 Noobest 2019-09-01

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 691)
  2. facing east. (thing 692)
  3. facing west. (thing 693)
  4. facing west. (thing 694)
  5. facing west. (thing 695)
  6. facing west. (thing 696)
  7. facing east. (thing 697)
  8. facing east. (thing 698)


Map data[edit]

Things 709
Vertices 16942*
Linedefs 15022
Sidedefs 28142
Sectors 2884
* The vertex count without the effect of node building is 12644.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]