Europe

From DoomWiki.org

Europe
The subway track leading to the city.The subway track leading to the city.
Author DooMknight
Port Limit-removing
IWAD Doom II
Year 2005
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Europe is a single-level PWAD for Doom II, meant for limit-removing source ports that was released on September 25, 2005. It was created by DooMknight and uses a MIDI rendition of the music track "Burn" by Deep Purple, but this and the custom sky texture are only utilized in a ZDoom-based port as they are activated through MAPINFO.

Europe is a very large map, with well over a thousand monsters, that tries to emulate realistic locations such as a city, a castle, a subway system and more, all built exclusively with vanilla textures. DooMknight would follow Europe up with two other very large maps, 2013's Vanilla Sky and 2018's UAC Invasion: The Supply Depot, the latter of which won a Cacoward in 2018.

Walkthrough[edit]

Map of Europe
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

The following multiplayer-only things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain any secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 28, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 1310)
  2. facing north. (thing 2282)
  3. facing north. (thing 2283)
  4. facing north. (thing 2284)
  5. facing north. (thing 2285)
  6. facing north. (thing 2286)
  7. facing north. (thing 2287)
  8. facing north. (thing 2288)

Statistics[edit]

Map data[edit]

Things 2289
Vertices 20989*
Linedefs 18795
Sidedefs 32748
Sectors 3430
* The vertex count without the effect of node building is 16404.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]