Eye del Cul
From DoomWiki.org
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Eye del Cul (sometimes Eye de Cul) is a Doom level designer from Spain, one of the most prolific mappers from his home country. He is best known for the megawad Garrulismo, released in 2004. Besides his Doom mapping activities, he has also created levels for Duke Nukem 3D, Blood and Unreal.
Contents
Body of work[edit]
2003[edit]
- Judas Priest shooting all of them!! (Doomworld/idgames)
- The Power Supply (Doomworld/idgames)
- RubenDoom (Doomworld/idgames)
- Desert Horror (Doomworld/idgames)
2004[edit]
- Garrulismo (Doomworld/idgames)
- Minotaur's Maze (Doomworld/idgames)
- Death in the ass of the Universe (Doomworld/idgames)
- ¡Bulla! (Doomworld/idgames)
2005[edit]
- Hachisch (Doomworld/idgames)
2006[edit]
- Hachisch Deathmatch v2 (Doomworld/idgames)
- The death in brown and gray (Doomworld/idgames)
2007[edit]
- Beautiful Strange Doom Sky Pack (Doomworld/idgames)
2009[edit]
- My First Map! (Doomworld/idgames)
- Peyote (Doomworld/idgames)
2010[edit]
- Nuestro amigo Ciberio / Cybie, Our Friend (Doomworld/idgames)
- Mechanical Death (Doomworld/idgames)
2013[edit]
- Mescalina / Mescaline (Doomworld/idgames)
- Templo en el Planeta Rojo / Red Planet's Temple (Doomworld/idgames)
2016[edit]
External links[edit]
- Home page (archived 🗺)