Eyedea
From DoomWiki.org
| Eyedea | |
|---|---|
| Author | Lexi Mayfield |
| Port | Boom-compatible |
| IWAD | Doom II |
| Year | 2013 |
| Link | Doomworld/idgames |
| |
This mod received one of the 2013 Cacowards on Doomworld in the Multiplayer category! |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Eyedea is a deathmatch single-level PWAD for Doom II using a Boom-compatible source port. It was created by Lexi Mayfield (LexiMax), uses the music track "", and includes title and intermission music track "".
Eyedea received one of the multiplayer awards at the 2013 Cacowards ceremony. In 2016 an updated version, Eyedea_, rotates the layout 180° and adds an extra corridor in the west.
Contents
Analysis of Eyedea[edit]
Map layout[edit]
Player spawns[edit]
This level contains five spawn points:
- facing west. (thing 11)
- facing east. (thing 12)
- facing east. (thing 14)
- facing north. (thing 15)
- facing south. (thing 18)
Analysis of Eyedea_[edit]
Map layout[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south-west. (thing 11)
- facing east. (thing 12)
- facing west. (thing 14)
- facing south. (thing 15)
- facing north. (thing 18)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
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Eyedea:
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Eyedea_:
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Things[edit]
This level contains the following numbers of things per skill level:
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Eyedea:
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Eyedea_:
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