Eyedea
From DoomWiki.org
Eyedea | |
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Author | Lexi Mayfield |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2013 |
Link | Doomworld/idgames |
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This mod received one of the 2013 Cacowards on Doomworld in the Multiplayer category! |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Eyedea is a deathmatch single-level PWAD for Doom II using a Boom-compatible source port. It was created by Lexi Mayfield (LexiMax), uses the music track "", and includes title and intermission music track " ".
Eyedea received one of the multiplayer awards at the 2013 Cacowards ceremony. In 2016 an updated version, Eyedea_, rotates the layout 180° and adds an extra corridor in the west.
Contents
Analysis of Eyedea[edit]
Map layout[edit]
Player spawns[edit]
This level contains five spawn points:
- facing west. (thing 11)
- facing east. (thing 12)
- facing east. (thing 14)
- facing north. (thing 15)
- facing south. (thing 18)
Analysis of Eyedea_[edit]
Map layout[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south-west. (thing 11)
- facing east. (thing 12)
- facing west. (thing 14)
- facing south. (thing 15)
- facing north. (thing 18)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Eyedea:
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Eyedea_:
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Things[edit]
This level contains the following numbers of things per skill level:
Eyedea:
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Eyedea_:
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