Fear Station Alpha

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Fear Station Alpha
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Author Rex Claussen
Port ZDoom
IWAD Doom II
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Fear Station Alpha is a single-level PWAD for Doom II and the ZDoom source port that was released on October 9, 2003. It was designed by Rex Claussen and uses a MIDI rendition of the Nine Inch Nails song "Something I Can Never Have" as its music track.

Walkthrough[edit]

Map of Fear Station Alpha
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Inside the dark passage at the west side, go until you reach the third turn, where a beige wall will be in the southeast corner. Open it to get a green armor. (sector 131)
  2. In the aqueducts, head to the room with one of the three switches to lower the blue key and take a lift to the east down. Look through the east window and shoot the switch. Leave and enter the entrance of the aqueducts again. Dive into the southeast pool and swim east, then surface to find a room with a medikit, a plasma gun, and 0-2 energy cells depending on your skill level. The second pool here has a backpack. (sector 86)
  3. In the storage area, head to the high ledge at the south end. On the east side, open the northwest wall and press the switch. This will lower one of the crates at the south end, which you can jump inside to get a chainsaw. (sector 212)
  4. In the southernmost room, open the west passage in the nukage and enter it. Just a bit in, open the north wall to find a radiation suit. (sector 350)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 28, 2024.

Statistics[edit]

Map data[edit]

Things 339
Vertices 4020*
Linedefs 4206
Sidedefs 6567
Sectors 366

* The vertex count without the effect of node building is 3350.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]