This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Fight Through Hell is a single-level PWAD for Doom that came out in May 2015. It was designed by Doomkid, as a submission for a contest held by Buckshot on the forums of Doomworld, and he became the winner of said contest. Another map was submitted by Christian Hansen. Its goal was to design a classic Doom map featuring outdoor areas in the style of a blend of E1M8: Phobos Anomaly, E3M6: Mt. Erebus and E3M8: Dis; the prize for the winner was a copy of D!ZONE Collectors Edition, formerly owned and signed by John Romero with a custom message which states: "Keep DOOMing! -John Romero."
As for the map itself, it is a vanilla-compatible map, and it uses the music track "Sign of Evil". A conversion of this map to Doom II was later released as MAP05: Fight Through Hell in the PWAD Sinister Seven, with no major changes to the geometry and the things.
Walkthrough[edit]
Map of Fight Through Hell
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the northernmost area, after crossing to the west side, the northwest platform will lower, containing a plasma gun, a medikit, and an energy cell pack. (sector 112)
- In the northernmost area, after crossing to the west side, a closet to the east will open with a backpack, shotgun shells, and a medikit or two (depending on your skill level) inside. (sector 119)
- In the lava area at the west end, fall south of the round platform and head southwest, then east to medikits. (sector 137)
- In the yellow key area, get a megaarmor in the northwest corner. (sector 181)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on November 30, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 925.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
11 |
13 |
13
|
| Shotgun guy |
35 |
38 |
44
|
| Imp |
63 |
67 |
67
|
| Lost soul |
31 |
31 |
34
|
| Demon |
13 |
9 |
9
|
| Spectre |
19 |
22 |
23
|
| Cacodemon |
12 |
16 |
21
|
| Baron of Hell |
3 |
6 |
6
|
| Spiderdemon |
0 |
0 |
1
|
| Cyberdemon |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Chaingun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| BFG9000 |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
3
|
| Box of bullets |
34 |
33 |
28
|
| 4 shotgun shells |
19
|
| Box of shotgun shells |
16 |
16 |
13
|
| Box of rockets |
4
|
| Energy cell pack |
14 |
13 |
8
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
15 |
15 |
13
|
| Medikit |
39 |
30 |
17
|
| Armor |
2
|
| Megaarmor |
3
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
11
|
| Health bonus |
4
|
| Supercharge |
5 |
4 |
2
|
| Backpack |
10 |
8 |
6
|
| Berserk |
5 |
5 |
4
|
| Invulnerability |
1
|
| Radiation shielding suit |
7 |
7 |
6
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Exploding barrel |
6
|
| Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]