Fight Through Hell


Fight Through Hell
Starting viewStarting view
Author Doomkid
Port Vanilla Doom
Year 2015
Link Doomshack
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Fight Through Hell is a single-level PWAD for Doom that came out in May 2015. It was designed by Doomkid, as a submission for a contest held by Buckshot on the forums of Doomworld, and he became the winner of said contest. Another map was submitted by Christian Hansen. Its goal was to design a classic Doom map featuring outdoor areas in the style of a blend of E1M8: Phobos Anomaly, E3M6: Mt. Erebus and E3M8: Dis; the prize for the winner was a copy of D!ZONE Collectors Edition, formerly owned and signed by John Romero with a custom message which states: "Keep DOOMing! -John Romero."

As for the map itself, it is a vanilla-compatible map, and it uses the music track "Sign of Evil". A conversion of this map to Doom II was later released as MAP05: Fight Through Hell in the PWAD Sinister Seven, with no major changes to the geometry and the things.


Map of Fight Through Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the northernmost area, after crossing to the west side, the northwest platform will lower, containing a plasma gun, a medikit, and an energy cell pack. (sector 112)
  2. In the northernmost area, after crossing to the west side, a closet to the east will open with a backpack, shotgun shells, and a medikit or two (depending on your skill level) inside. (sector 119)
  3. In the lava area at the west end, fall south of the round platform and head southwest, then east to medikits. (sector 137)
  4. In the yellow key area, get a megaarmor in the northwest corner. (sector 181)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 30, 2021.


Map data[edit]

Things 606
Vertices 1149*
Linedefs 1075
Sidedefs 1688
Sectors 186
* The vertex count without the effect of node building is 925.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]