Original file (1,424 × 1,067 pixels, file size: 40 KB, MIME type: image/png)
| This is a map view of a third-party level for a Doom-series game. Without further verification that the modification itself is under a free software or open content license, it must be assumed that the map design pictured herein is displayed strictly under fair use for purposes of illustrating the level in question in its own article or in the context of a closely related subject. Other uses, on the Doom Wiki or elsewhere, may constitute copyright infringement. The creator of the map view graphic claims no additional copyright on the composition of the image.
It is believed that the use of such map views in the Doom Wiki qualifies as fair use because:
Click on a date/time to view the file as it appeared at that time.
|current||15:25, 5 October 2018||1,424 × 1,067 (40 KB)||XymphBot||Map of MAP30: Last Call (10 Sectors). Generated with Omgifol drawmaps at scale 4.0 (monster caches and control sectors cropped). Reason: reduce filesize by disabling anti-alias and applying pngcrush|
|15:29, 30 September 2018||1,424 × 1,067 (235 KB)||XymphBot||Map of MAP30: Last Call (10 Sectors). Generated with Omgifol drawmaps at scale 4.0 (monster caches and control sectors cropped). Reason: standardize scaling & cropping for improved legibility|
|23:22, 23 January 2015||1,000 × 750 (14 KB)||TheGreenHerring||Map of MAP30: Last Call from 10 Sectors. Generated using the Omgifol map-drawing script.|
- You cannot overwrite this file.