File talk:Blackandwhite-HellRevelead-map14.png



You didn’t fix the sky. Ducon (talk) 06:51, 11 June 2016 (CDT)

Invulnerability didn't affect the sky in vanilla Doom, so this is accurate if I'm not missing something. --Quasar (talk) 10:29, 13 June 2016 (CDT)
That's right! I removed all the source port features with deliberate inclusion of the colored blockmap-unaffected sky to show the WAD is vanila-compatible. --MtErebus (talk) 12:49, 14 June 2016 (CDT)