Final Doomer
From DoomWiki.org
Final Doomer | |
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Authors | Sgt. Shivers, Yholl et al |
Port | ZDoom |
IWAD | Doom II |
Year | 2017 |
Link | ZDoom forums thread |
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This mod received one of the 2017 Cacowards on Doomworld in the Gameplay Mod category! |
Final Doomer (sometimes referred to as Final Doomer+ or Final Doomer Plus) is a gameplay mod based around unique weapon sets designed to fit some of the most popular megawads, created by Sgt. Shivers and Yholl along with help from others. There are currently nine classes based around TNT: Evilution, Doom II, Plutonia, Ancient Aliens, Japanese Community Project, Back to Saturn X, Hellbound, Alien Vendetta and Whitemare. Each class has a unique weapon set based on the megawad it is associated with. For example, the chaingun slot in the TNT class is dual Uzis, while the Plutonia class has a light machinegun.
The mod was first announced in the ZDoom forums on January 25, 2017, and received a Cacoward that same year in the Gameplay Mod category. The current version of the mod is v3.4.
Contents
Content[edit]
Class weapon list[edit]
Plutonia[edit]
- Power saw
- Fists
- Revolver
- Scoped shotgun
- Super shotgun
- Machinegun
- Grenade launcher
- Heavy machinegun
- Quantum accelerator
TNT: Evilution[edit]
- Halderman device
- Fists
- Prototype pistol
- Tactical shotgun
- Burst shotgun
- Dual machine pistols
- Missile launcher
- Maser
- Incursion annihilator
Doom II[edit]
Ancient Aliens[edit]
- Stasis bow
- Knife
- Ancient pistol
- Ancient shotgun
- Hybrid shotgun
- Ancient AK
- Photon scepter
- Alien elite weapon
- Illuminator
Japanese Community Project[edit]
- NRG katana
- Katana
- Silenced pistol
- Neutron pulser
- Neutron cascader
- Burst needler
- Prism cannon
- Ofuda caster
- Onmyou devastator
Back to Saturn X[edit]
- NanoCore
- Power fist
- Charge pistol
- Arc blaster
- Machreaper
- Pulse rifle
- Pulse cannon
- Plasma vulcan
- X-Spark cannon
Hellbound[edit]
- Hammerite
- Fists
- Dual magnums
- Borstal shotgun
- Brigand SSG
- Zaiger rifle
- C4 charges
- Aeroslayer minigun
- Totenheim
Alien Vendetta[edit]
- Grav-staff
- Fists
- Precision pistol
- Drum shotgun
- Shattergun
- Tornado battery
- Mini-missile launcher
- Phased-tachyon cannon
- The vendetta machine
Whitemare[edit]
- Thermocoat
- Blazeblade
- Flare buster
- Drake knight shotgun
- Dragon king shotgun
- Gatling fury
- Firegrasp
- Flamethrower
- Sol's wrath
Miscellaneous[edit]
Some add-ons for the mod are included in the forum thread, and listed below:
- Final Doomer's alternative HUD for Doom II
- Final Doomer's alternative HUD for Final Doom
- Action movie SFX for Final Doomer
- Alternative sound effects for JPCP class
- A patch to fix the missing logo based class selection for the latest GZDoom
- Customizer for Final Doomer, allowing users to swap weapons and make their own weapon set
External links[edit]
- Final Doomer thread in the ZDoom forums