A puzzle item is an item in Hexen that must be found and placed at a precise location so as to progress in the level. They are as such similar to the keys, but are lost after use and are not generally used directly on doors. In the world of Hexen, there are 17 different items that are used in seven separate puzzles.
Puzzle items are stored in the inventory along with artifacts.
Hub 1: Seven Portals[edit]
Mainly, the player progresses in the hub by finding switches, but there also are two puzzles that need special items. One item is mandatory and connects with the elemental theme of this hub, while the other item is found and used in the secret level.
Flame Mask[edit]
The Flame Mask is a grey mask with red eyes, horns, and a long moustache. This item is found in Guardian of Fire and is used in Guardian of Ice. When it is placed in the correct spot, it causes lava to appear which melts a block of ice and makes the fire key accessible.
In Deathkings of the Dark Citadel, the Flame Mask is used on two levels in the first hub to complete certain puzzles.
Heart of D'Sparil[edit]
The Heart of D'Sparil in Bright Crucible
The Heart of D'Sparil is a red gem (the image shows it placed in its pedestal) that is found and used in Bright Crucible. Since it is used in a secret level, the reference to D'Sparil, Korax's younger brother and final boss of Heretic, is considered an Easter egg.
In Deathkings, the heart is found in Constable's Gate, where it is the primary objective of the hub.
Hub 2: Shadow Wood[edit]
There are no puzzle items in this hub.
Hub 3: Heresiarch's Seminary[edit]
The hub includes a single puzzle for which specific items are required. Inside the seminary is a round mosaic depicting a solar system. Around the sun, there are six holes carved for the planets. One of the holes has already been filled with a red gemstone. To proceed, the player has to gain access to two of the hub's levels that hold the missing five gemstones. Once the gems are found, they need to be placed in the hole in the mosaic to complete the picture. Doing so solves the puzzle and opens portals to the three remaining levels.
The following items can be revealed in the Silent Refectory:
- Emerald planet 1
- Ruby planet
- Sapphire planet 1
The Orchard of Lamentations hides the two remaining planets.
- Emerald planet 2
- Sapphire planet 2
Initially, the solar system lacks five planets.
In Deathkings, the emerald and sapphire planets are required to solve another mosaic in the first hub, Blight, and open the portal to Constable's Gate. The hub has four portals, each leading to a different level that holds a single gem. The ruby planet is hidden in the hub itself, and is used to access the secret level Pyre.
Hub 4: Castle of Grief[edit]
Whereas the previous hubs had switches as central puzzle elements, the castle hub instead features a variation of special items. Seven items are used in three unique puzzles, each of which is obligatory to be solved.
The clock[edit]
In the hub map, there is a great clock in one of the compartments of the castle, which is missing four gears. All four gears are found inside the castle. Once the gears have been placed in the clock mechanisms, the clock starts ticking again. Subsequently, an entrance to another central level of the hub, Gibbet, is opened. The gears can be distinguished from each other by their different colors and materials.
- Clock gear (bronze in steel)
- Clock gear (bronze)
- Clock gear (steel in bronze)
- Clock gear (steel)
The books[edit]
There is a portal in a cave behind the Castle of Grief which takes the player to the Forsaken Outpost, which is occupied by Korax's minions. Hidden in this level are two books, the Daemon Codex and the Liber Oscura.
The latter book is found first, lying on a pedestal in the southern section of the stronghold. When the player crosses the line around the book, new areas are opened on the map, among them an alcove that holds the rusted key. With it, the player can unlock the northern section where the former book is hidden.
The books must be returned to the library in Gibbet. The target shelf differs from the others by having a brown mask attached to its top. By examining the shelf carefully, an imperfect line of books, similar to those found earlier, can be seen to spell K R X. Since Daemon Codex has the letter O in its back and Liber Oscura has the letter A consistently, they need to be placed into the gaps in the line so that it starts to spell K O R A X. When it does, many of the bookshelves lower, one of which reveals yet another puzzle item, Yorick's Skull.
Yorick's statue[edit]
In the east of the center area in Gibbet, there is a pillar hall with some stained glass decorations. A headless statue is standing in the room’s northern end. If the player has solved the book puzzle, they should possess the item that is required. By inserting Yorick's Skull into the statue, the player triggers an earthquake which collapses the floor of the pillar hall. However, the area under an open sky remains normal, providing a route for the player to exit. The water level of the pool in the center area has lowered, uncovering the teleportation device to a new level, Effluvium.
Hub 5: Necropolis[edit]
Before the player can confront Korax, they must first "face their own Masters", Zedek, Traductus and Menelkir, in their tombs. Each member of the trio guards a puzzle item that resembles the final weapon of their class. Once the player has defeated a foe, an item gets released for them to collect:
- Glaive Seal (guarded by Zedek)
- Holy Relic (guarded by Traductus)
- Sigil of the Magus (guarded by Menelkir)
When the items have been gathered, the player must return to the cemetery and position them into their corresponding slots in a board at the tomb of which gate is locked. The action opens the gate and allows the player to enter the epilogue map of the game, Dark Crucible, for the final showdown with Korax.
Heretic + Hexen[edit]
The Heretic + Hexen re-release introduces many new puzzle items, which are used in both the "enhanced" versions of the original Hexen and Deathkings levels, and in the new Vestiges of Grandeur hub.
Chapel crests[edit]
The Dragon Crest, Wolf Crest, and Griffin Crest are added to the Heresiarch's Seminary hub. Each chapel contains one of each of the other chapel's crest. Both of a chapel's crests must be used in the chapel to complete its puzzle, e.g. the two wolf crests must be recovered from the Dragon Chapel and Griffin Chapel, and then used in the Wolf Chapel.
The Death Mask and Fetid Mask complete the existing Fire Mask to create a collection. Both are used in the enhanced versions of the first Deathkings hub, four death masks must be placed in Catacomb and three fetid masks must be placed in Sump. A death mask is also optionally found and used in the Elemental Temple secret map of Vestiges.
Chalices[edit]
Exclusive to the Vestige of Grandeur hub, the Coiled Chalice, Gilded Chalice, Earthen Chalice, Molten Chalice, and Rimed Chalice are needed to access both the secret level Garden of Medea and the boss level of the hub.
Exclusive to the Elemental Temple secret level of the Vestiges of Grandeur hub, the Skull Idol, Demon Idol, and Dragon Idol must be collected and placed on their pedestal to obtain the Wings of Wrath in the hub.
The Lurid Atlas and the Malum Vulgata complete the book collection made by the Daemon Codex and Liber Oscura. Just like these two books have the O and A of "KORAX", the Atlas and Vulgata have the C and second E of "SECRET" in a new pair of bookshelves textures. These books are not actually used anywhere in Heretic + Hexen, neither in the enhanced Hexen and Deathkings levels nor in Vestiges of Grandeur. They correspond to an older design for the KORAX bookshelf, found in the Raven Vault, and put in the game to serve as a ready-made mapping resource.
Data not listed for the other items is the same as for the Flame Mask. The puzzle ID is needed for the UsePuzzleItem ACS function.
| Flame Mask data
|
| Thing type |
9014 (decimal), 2336 (hex)
|
| Enum |
MT_ARTIPUZZSKULL2 (66)
|
| Radius |
20
|
| Height |
16
|
| Sprite |
ASK2
|
| Frames |
1 [A]
|
| Class |
Key Pickup
|
| Flags |
513 (decimal) 00000201 (hex)
|
| Flags list |
0: Can be picked up 9: No gravity
|
| Flags2 |
0 (decimal) 00000000 (hex)
|
| Puzzle ID |
9
|
|
| Heart of D'Sparil data
|
| Thing type |
9003 (decimal), 232B (hex)
|
| Enum |
MT_ARTIPUZZGEMBIG (58)
|
| Sprite |
ABGM
|
| Puzzle ID |
1
|
| Emerald planet 1 data
|
| Thing type |
9005 (decimal), 232D (hex)
|
| Enum |
MT_ARTIPUZZGEMGREEN1 (60)
|
| Sprite |
AGMG
|
| Puzzle ID |
3
|
| Emerald planet 2 data
|
| Thing type |
9009 (decimal), 2331 (hex)
|
| Enum |
MT_ARTIPUZZGEMGREEN2 (61)
|
| Sprite |
AGG2
|
| Puzzle ID |
4
|
|
| Ruby planet data
|
| Thing type |
9004 (decimal), 232C (hex)
|
| Enum |
MT_ARTIPUZZGEMRED (59)
|
| Sprite |
AGMR
|
| Puzzle ID |
2
|
| Sapphire planet 1 data
|
| Thing type |
9006 (decimal), 232E (hex)
|
| Enum |
MT_ARTIPUZZGEMBLUE1 (62)
|
| Sprite |
AGMB
|
| Puzzle ID |
5
|
| Sapphire planet 2 data
|
| Thing type |
9010 (decimal), 2332 (hex)
|
| Enum |
MT_ARTIPUZZGEMBLUE2 (63)
|
| Sprite |
AGB2
|
| Puzzle ID |
6
|
|
| Daemon Codex data
|
| Thing type |
9007 (decimal), 232F (hex)
|
| Enum |
MT_ARTIPUZZBOOK1 (64)
|
| Sprite |
ABK1
|
| Puzzle ID |
7
|
| Liber Oscura data
|
| Thing type |
9008 (decimal), 2330 (hex)
|
| Enum |
MT_ARTIPUZZBOOK2 (65)
|
| Sprite |
ABK2
|
| Puzzle ID |
8
|
|
| Clock gear (bronze in steel) data
|
| Thing type |
9021 (decimal), 233D (hex)
|
| Enum |
MT_ARTIPUZZGEAR4 (73)
|
| Sprite |
AGR4
|
| Frames |
8 [ABCDEFGH]
|
| Puzzle ID |
16
|
|
| Clock gear (bronze) data
|
| Thing type |
9019 (decimal), 233B (hex)
|
| Enum |
MT_ARTIPUZZGEAR2 (71)
|
| Sprite |
AGR2
|
| Frames |
8 [ABCDEFGH]
|
| Puzzle ID |
14
|
|
| Clock gear (steel in bronze) data
|
| Thing type |
9020 (decimal), 233C (hex)
|
| Enum |
MT_ARTIPUZZGEAR3 (72)
|
| Sprite |
AGR3
|
| Frames |
8 [ABCDEFGH]
|
| Puzzle ID |
15
|
|
| Clock gear (steel) data
|
| Thing type |
9018 (decimal), 233A (hex)
|
| Enum |
MT_ARTIPUZZGEAR (70)
|
| Sprite |
AGER
|
| Frames |
8 [ABCDEFGH]
|
| Puzzle ID |
13
|
|
| Yorick's Skull data
|
| Thing type |
9002 (decimal), 232A (hex)
|
| Enum |
MT_ARTIPUZZSKULL (57)
|
| Sprite |
ASKU
|
| Puzzle ID |
0
|
|
| Glaive Seal data
|
| Thing type |
9015 (decimal), 2337 (hex)
|
| Enum |
MT_ARTIPUZZFWEAPON (67)
|
| Sprite |
AFWP
|
| Puzzle ID |
10
|
|
| Holy Relic data
|
| Thing type |
9016 (decimal), 2338 (hex)
|
| Enum |
MT_ARTIPUZZCWEAPON (68)
|
| Sprite |
ACWP
|
| Puzzle ID |
11
|
|
| Sigil of the Magus data
|
| Thing type |
9017 (decimal), 2339 (hex)
|
| Enum |
MT_ARTIPUZZMWEAPON (69)
|
| Sprite |
AMWP
|
| Puzzle ID |
12
|
|
Associated objects[edit]
These map objects are where certain puzzle items must be used.
| Heart of D'Sparil pedestal data
|
| Thing type |
9012 (decimal), 2334 (hex)
|
| Enum |
MT_ZGEMPEDESTAL (56)
|
| Radius |
10
|
| Height |
40
|
| Sprite |
GMPD
|
| Frames |
2 [A: empty, B: filled]
|
| Flags |
2 (decimal) 00000002 (hex)
|
| Flag list |
1: Solid
|
| Flags 2 |
0
|
|
| Yorick's statue data
|
| Thing type |
9011 (decimal), 2333 (hex)
|
| Enum |
MT_ZWINGEDSTATUENOSKULL (55)
|
| Radius |
10
|
| Height |
62
|
| Sprite |
STWN
|
| Frames |
2 [A: empty, B: filled]
|
| Flags |
2 (decimal) 00000002 (hex)
|
| Flag list |
1: Solid
|
| Flags 2 |
0
|
|
Heretic + Hexen[edit]
These new puzzle items are defined in the EXDEFS lump EX_BPUZZ in hexen.wad. The items inherit the values of Yorick's Skull (most of them) or the Daemon Codex (the two new books), so data not listed is the same as the Flame Mask above. As they are defined in EXDEFS, they do not have a position in an enumeration, and instead have a class name.
| Dragon Crest data
|
| Thing type |
3117 (decimal), C2D (hex)
|
| Class name |
PuzzCrestDragon
|
| Sprite |
ACRD
|
| Puzzle ID |
17
|
| Wolf Crest data
|
| Thing type |
3118 (decimal), C2E (hex)
|
| Class name |
PuzzCrestWolf
|
| Sprite |
ACRW
|
| Puzzle ID |
18
|
| Griffin Crest data
|
| Thing type |
3119 (decimal), C2F (hex)
|
| Class name |
PuzzCrestGriffin
|
| Sprite |
ACRG
|
| Puzzle ID |
19
|
| Death Mask data
|
| Thing type |
3120 (decimal), C30 (hex)
|
| Class name |
PuzzMaskIce
|
| Sprite |
AMSI
|
| Puzzle ID |
20
|
| Fetid Mask data
|
| Thing type |
3121 (decimal), C31 (hex)
|
| Class name |
PuzzMaskSwamp
|
| Sprite |
AMSS
|
| Puzzle ID |
21
|
|
| Coiled Chalice data
|
| Thing type |
3122 (decimal), C32 (hex)
|
| Class name |
PuzzChalice1
|
| Sprite |
ACH1
|
| Puzzle ID |
22
|
| Gilded Chalice data
|
| Thing type |
3123 (decimal), C33 (hex)
|
| Class name |
PuzzChalice2
|
| Sprite |
ACH2
|
| Puzzle ID |
23
|
| Earthen Chalice data
|
| Thing type |
3124 (decimal), C34 (hex)
|
| Class name |
PuzzChalice3
|
| Sprite |
ACH3
|
| Puzzle ID |
24
|
| Molten Chalice data
|
| Thing type |
3125 (decimal), C35 (hex)
|
| Class name |
PuzzChalice4
|
| Sprite |
ACH4
|
| Puzzle ID |
25
|
| Rimed Chalice data
|
| Thing type |
3126 (decimal), C36 (hex)
|
| Class name |
PuzzChalice5
|
| Sprite |
ACH5
|
| Puzzle ID |
26
|
|
| Skull Idol data
|
| Thing type |
3127 (decimal), C37 (hex)
|
| Class name |
PuzzIdol1
|
| Sprite |
AID1
|
| Puzzle ID |
27
|
| Demon Idol data
|
| Thing type |
3128 (decimal), C38 (hex)
|
| Class name |
PuzzIdol2
|
| Sprite |
AID2
|
| Puzzle ID |
28
|
| Dragon Idol data
|
| Thing type |
3129 (decimal), C39 (hex)
|
| Class name |
PuzzIdol3
|
| Sprite |
AID3
|
| Puzzle ID |
29
|
| Lurid Atlas data
|
| Thing type |
3130 (decimal), C3A (hex)
|
| Class name |
PuzzBook3
|
| Sprite |
ABK3
|
| Puzzle ID |
|
| Malum Vulgata data
|
| Thing type |
3131 (decimal), C3B (hex)
|
| Class name |
PuzzBook4
|
| Sprite |
ABK4
|
| Puzzle ID |
|
|
Associated objects[edit]
Those work similarly to the Heart of D'Sparil pedestal and Yorick's statue. Data not listed for the other chalice pedestals is the same as for Coiled Chalice pedestal, data not listed for the other idols is the same Skull Idol pedestal.
| Coiled Chalice pedestal data
|
| Thing type |
3222 (decimal), C96 (hex)
|
| Class name |
PedestalChalice1
|
| Radius |
12
|
| Height |
24
|
| Sprite |
PCH1
|
| Skull Idol pedestal data
|
| Thing type |
3227 (decimal), C9B (hex)
|
| Class name |
PedestalIdol1
|
| Radius |
10
|
| Height |
40
|
| Sprite |
PID1
|
|
| Gilded Chalice pedestal data
|
| Thing type |
3223 (decimal), C97 (hex)
|
| Class name |
PedestalChalice2
|
| Sprite |
PCH2
|
| Earthen Chalice pedestal data
|
| Thing type |
3224 (decimal), C98 (hex)
|
| Class name |
PedestalChalice3
|
| Sprite |
PCH3
|
| Molten Chalice pedestal data
|
| Thing type |
3225 (decimal), C99 (hex)
|
| Class name |
PedestalChalice4
|
| Sprite |
PCH4
|
|
| Rimed Chalice pedestal data
|
| Thing type |
3226 (decimal), C9A (hex)
|
| Class name |
PedestalChalice5
|
| Sprite |
PCH4
|
| Demon Idol pedestal data
|
| Thing type |
3228 (decimal), C9C (hex)
|
| Class name |
PedestalIdol2
|
| Sprite |
PID2
|
| Dragon Idol pedestal data
|
| Thing type |
3229 (decimal), C9D (hex)
|
| Class name |
PedestalIdol3
|
| Sprite |
PID3
|
|
- Liber Oscura translates from Latin as "dark book". "Oscura" is the correct spelling of the word in Italian and Spanish, both of which descend from Latin; however, the word is misspelled in Latin, and its correct variant would be "obscura".
- In addition, the grammatical gender of the adjective "obscura" (feminine) does not agree with the noun "liber" (masculine), which should be "obscurus".
- Yorick's Skull is a reference to the scene in William Shakespeare's Hamlet where the titular character contemplates mortality while brooding over the skull of a jester named Yorick. In an early beta of Hexen, the puzzle item was originally a human skull to be placed in the statue's hand for it to look at. The most likely reason for the change to the decapitated statue of the release version would be to provide a clearer visual hint towards the puzzle's solution. The PlayStation and Saturn ports of Hexen have kept the original sprites from the beta.
Sources[edit]